Hey there @el_dim! I’ve seen this issue before with some devices. In the editor go to Edit->Project Settings->Rendering. Untick “Mobile HDR” and remember to click “Set as Default” or it wont apply.
If that’s not the case, it could be the error you’re referencing a texture that’s a PNG having either incorrect compression, or requiring sRGB to be unticked in it’s texture details to be able to be displayed.
Reference thread: