Nope. 99.9% of 10 minutes it takes to load has to do with my persistent level that includes all my standalone levels.It makes no sense. For a sprite only project this is ridiculous. It appears that is rebuilding something every time I run it, because when I moved my project on purpose on a laptop to see if something’s wrong with my pc it took 45(!) minutes to load.
Now imagine 10 crashes a day with 10 minute loading times every time . It drives me crazy.