Unreal Engine 4 is available for Win10 UWP app dev now

I’m testing the change now. Is it okay to clean the previous build, run the modified script, and the rebuild?

[EDIT]
I decided to start completely from scratch, and this is the process I’m following:



1. Delete existing directory
2. Clone from GitHub
3. Copy Plugins/Marketplace
4. Run Setup.bat
5. Change GetXboxLiveSDK $xsapiVersionUwp = "2017.05.20170517.001"
6. Change GetXboxLiveSDK Install-LivePackage:
	$nativeReleasePackage = $installLocation + "\" + $packageName + ".Native.Release." + $packageVersion
	if (Test-Path $nativeReleasePackage)
	{
		$actualPath = $nativeReleasePackage
	}
	else
	{
		$actualPath = $installLocation + "\" + $packageName + "." + $packageVersion
	}
7. Run GetXboxLiveSDK script
8. Run GenerateProjectFiles
9. Build


I’m on step 9 without error so far. . .