Thanks for the information. I’m already on Steam and everything is running fine and wanted to workd with ID@Xbox but now I’m using UWP (because they decided it would fit better) and never thought about file size limitations. As Microsoft know and played my game and it’s size and it’s teir suggestion to use UWP. It would be great if someone could give some more feedback or even a link to some more documentation. I just can’t find any real documentation for UWP Unreal Engine 4 and it’s limitations.
But isn’t Gears of War 4 in the Windows 10 Store UWP and >50GB ?!