Unreal Engine 4 is available for Win10 UWP app dev now

Thanks for this, it was very helpful.

I can’t find any option in the editor to keep the cook server running all the time - the only reference I can find in the UI is that it starts up the cook-on-the-fly server when launching on device. Do you know a better way to get the cook server running?

Is it practical to get this content deployed automatically, or perhaps hard-link it in, as part of the regular build process?

Indeed! It’s tempting to start something, at least with key information from this thread, for later refinement.