Unreal Engine 4 crashing more frequently...starting to get annoying

It’s just ood it only crashes when the editor closes. I’m glad it’s not during stuff I am doing but it does get a little annoying when you exit the editor for what ever reason and then you get a crash report to send and log :confused:

If I can chime in, I used to get daily crashes in 4.7, I just barely got my first 4.8 crash today(I use UE4 for several hours each day), and it was while I was closing the Kite Demo, so no harm was done.

ive had maybe 50 today… every few mins… driving me nuts i must say… maybe my blueprint is just too big… or theres a real problem with making spawn actor nodes and trying to compile.

ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

1 Like

The crash that occurs upon exiting the editor is known to us and is the #1 crash right now, and we have fixed it internally for 4.9. We are currently evaluating the possibility of a hotfix.

@thankstipscom - if you can narrow down the issue with your Blueprint, or make a fresh project with that blueprint in it that still crashes, please post a bug report on the AnswerHub (link in my signature) with the details or the content attached.

Thanks

[= ;339782]
The crash that occurs upon exiting the editor is known to us and is the #1 crash right now, and we have fixed it internally for 4.9. We are currently evaluating the possibility of a hotfix.

@thankstipscom - if you can narrow down the issue with your Blueprint, or make a fresh project with that blueprint in it that still crashes, please post a bug report on the AnswerHub (link in my signature) with the details or the content attached.

Thanks
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ive had a great many crashes and have never had one upon exiting the editor ironically. I half the time just end task the editor when its aka “imminent crash mode” to save myself some time.
anyway, thanks for the reply… theres already a bug report at answerhub.

https://answers.unrealengine/questions/250186/editor-crashes-when-click-on-animbp-tab-if-open-al.html