Unreal Engine 4.9 Released!

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Checked in 4.9 and my AA doesn’t display same problem as yours, btw.
I like that new TemporalAA is sharper that old version, but I LIKED that softer version as well. Is there a switch that can toggle two methods?
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I have tried with a new scene with starter content, It’s very subtle but it’s here.
On some of my scene it’s really noticeable (and ugly) :frowning:

This is too bad, there is some really cool features in this version.

In a new scene :
http://tof.canardpc.com/preview/88be0ccc-1d71-4113-b561-a997f4c37e17.jpg