Unreal Engine 4.9 Preview

[=wettrix;343176]
I still would like to see Geometry function in UMG Blueprints which doesn’t require it to be gotten from Tick, OnTouch Started etc. It would be helpful for certain positioning on different mobile devices. Like get current Geometry and then add that to Get Local Size. Read this and add it please :D.
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It’s not accessible because it doesn’t exist. The only time it’s valid is after widgets have been laid out that frame. If we allowed accessed to the value outside of events and tick, it would never be predictably accurate. You’ll just end up introducing frame-behind and hysteresis problems.

One day we may add it, but I suspect the function name will end up being, GetTheLastGeometryForTheWidgetYesIAcceptAllResponsibilityAndAmAwareOfThePandorasBoxIAmAboutToOpenIGotThisBro()

Why do you need it on mobile? Lots of people ask for it, but it’s rarely the case they actually need it on every widget. They can usually just cache it themselves in their own Tick, and access it outside of Tick all they want.