[=;303526]
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Did you originally produce issue #2 by using this pack in 4.8?
If so, that is likely issue. If content pack hasn’t been made compatible with 4.8, then it may have some pretty bad errors.
(Note: Just to clarify since thread is moving onto a new page. Issue #2 is issue where execution pins auto connect inside of blueprint functions when converting to 4.8.)
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[=;303539]
Also, when you are opening project in 4.8, are you choosing ‘Open a Copy’ option?
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[=;303553]
After investigating this further I decided to open ‘Advanced Turn Based Tile Toolkit’ in 4.7.6. same nodes in functions you mentioned are connected there as well. You mentioned that they weren’t connected in 4.7.6, are you seeing something different?
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Ah, there we have it! It seems they were wrongly connected in old 4.7 version as well, but that didn’t seem to matter in 4.7 as going to Return node did apparently not end function. This seems to be case for 4.8 (and makes more sense, I must add), which is what caused errors. As I was not having same issues in 4.7 I wrongly assumed connections had been added automatically. I should have checked that before reporting error. I apologize for wasting your time looking for a nonexistent issue.