Unreal Engine 4.8 Preview

[=;303486]
Yeah, true. If Epic employees own or otherwise have access to Advanced Turn Based Tile Toolkit on marketplace they simply need to download it, create a project and open it in 4.8. Among other places this error should appear in functions Create Spline Path, Destroy And Clear Spline Path and Display Path As Spline within blueprint BP_GridManager (AdvTurnBasedTileTK/Blueprints)
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Did you originally produce issue #2 by using this pack in 4.8?

If so, that is likely issue. If content pack hasn’t been made compatible with 4.8, then it may have some pretty bad errors.

(Note: Just to clarify since thread is moving onto a new page. Issue #2 is issue where execution pins auto connect inside of blueprint functions when converting to 4.8.)