Unreal Engine 4.7 Released!

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Why do you need to start making your game with creating a landscape with trees etc? All the visual stuff is mostly not really important at the beginning, so you surely could just create all the gameplay logic and then after some months you would make a landscape and so on.
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We had our time creating what we need. It’s just a matter of starting a level and throwing it all together and that requires a terrain and environment to be there.

@, When I was porting my landscape pack from 4.6 to 4.7 my foliage was looking terrible. With the new foliage shading added even though I adapted the materials but the shading was just wrong and the only thing I had to do was to create a new project/level using 4.7 and setup everything again. And yes is really a stab in the back when you are on a tight schedule. But well I’m so happy I don’t have to migrate from Cryengine 3.6 to 3.7. That’s a really fun story happening to their users right now :wink: