Unreal Engine 4.7 Released!

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Regarding the project conversion crashes (as affecting MkII, Kenomica, , McSean, Praseodyl, JDLOKI, and Rashura), these issues are currently under investigation. We are concerned about these issues and hope to identify the cause and solution for them, but it must be noted that does not appear to be a single, widespread, as is only known to be affecting a few individuals like listed above. Many variables may play a factor in the cause, including custom plugins and code.

We thank you for your patience, and encourage you to continue development in the version that is stable for your project (most likely 4.6.1) until a resolution is found.

Cheers
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Thanks for the reply. I understand how difficult it is to test all these features with so many variables in play.