It’s not in the patch notes, but has ACharacter::OnJumped_Implementation() been made virtual? If not, please don’t tell me we’ll have to wait for 4.8 instead of patching in 4.7.2. We can’t compile our game, and we don’t want the entire department to modify the engine source. (Seeforums.unrealengine/showthread.php?59962-4-7-C-Transition-Guide&p=228665&viewfull=1#post228665)