Unreal Engine 4.7 Released!

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UPDATE!

The 4.7.1 Hotfix is now live! It contains a number of fixes for our latest release, all listed below.

If you experience a bug with the 4.7.1 Hotfix, please remember to log a bug report for the on the UE4 AnswerHub to the Bug Reports section.

Fixed in 4.7.1

<SNIP>
UE-10283 TargetArray nodes are reported as invalid if played in Standalone mode but not in PIE
<SNIP>

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Epic, thank you so much for fixing UE-10283! I can confirm the usecase works now.

I’m really happy with the ultra-quick turnaround on bug, when it was not ready for 4.7 I’d never dreamt a hotfix with resolution would arrive so quickly, so my thanks to Epic and the dev(s) who fixed !

And now I can finally start using the grand features of 4.7!