I’m afraid to ask - but am I only one who cannot add code to a 4.7 Pre8 project?
Neither “Add code to project” nor “Generate Visual files” successfully works.
Create a blank project without starter content.
Add code to project just gives (empty class): Failed to add class MyClass. Failed to generate project files.
Generate project files in Explorer then gives:
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Running C:/Program Files/Unreal Engine/4.7/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project=“C:/Users//Documents/Unreal Projects/BlankUE47P8/BlankUE47P8.uproject” -game -rocket -progress
Discovering modules, targets and source code for game…
Errors detected while compiling C:\Users\Documents\Unreal Projects\BlankUE47P8\Intermediate\Build\BuildRules\ProjectFileGeneratorModuleRules.dll:
c:\Program Files\Unreal Engine\4.7\Engine\Source\Runtime\CEF3Utils\CEF3Utils.Build.cs(5,14) : error CS0101: namespace ‘<global namespace>’ already contains a definition for ‘CEF3Utils’
c:\Program Files\Unreal Engine\4.7\Engine\Source\Runtime\WebBrowser\WebBrowser.Build.cs(5,14) : error CS0101: namespace ‘<global namespace>’ already contains a definition for ‘WebBrowser’
UnrealBuildTool Exception: ERROR: UnrealBuildTool encountered an error while compiling source files
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Do I miss any prerequisites / dependencies?