Unreal Engine 4.7 Preview

[=RoyAwesome;220152]
I’m seeing some… eccentricities… with blueprint UI that are new in Preview 6.

When I create a Variable or Function in a blueprint, it attempts to rename whatever is above it in tree. includes category headers.

When I change a property of a variable (it’s name, whether or not it’s replicated, it’s type, etc) change takes effect then variable becomes unselected. means I have to reselect Variable to change additional properties. Kinda annoying.

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I’m happy to say both of these issues have already been fixed in 4.7 branch.

Cheers,