Unreal Engine 4.7 Preview

I’m seeing some… eccentricities… with blueprint UI that are new in Preview 6.

When I create a Variable or Function in a blueprint, it attempts to rename whatever is above it in tree. includes category headers.

When I change a property of a variable (it’s name, whether or not it’s replicated, it’s type, etc) change takes effect then variable becomes unselected. means I have to reselect Variable to change additional properties. Kinda annoying.

Dragging a variable (or function) onto graph doesn’t always work first . Sometimes I have to drag variable multiple times to get node to insert. Sometimes it works first . Not sure what is going on there.

I see that I can drag components from component list on graph, but sometimes doesn’t work. I don’t have a repro case… it appears random.