Unreal Engine 4.7 Preview

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Cool now in 4.7 that we forgot to mention earlier:

version of engine from Launcher now includes full engine source code and engine debugging symbols for Windows. You should be able to seamlessly step into engine code while debugging, and you will have complete call stacks after a crash. You no longer need to compile engine yourself to get full engine debugging powers.

change did make download and on-disk footprint larger, but we believe it is a super useful change and worth it. Later on we’ll figure out how to make it an optional download, perhaps. Also note that while full engine source is included, if you want to recompile editor yourself you’ll still need to pull down code from GitHub so that you have of required dependency libraries.


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Holy bucket balls!!! ^ Wow!