[=;216107]
Just got Preview 5 and finding new Blueprint UI a mixed bag. It’s great to have ‘Defaults’ tab moved to a pane, but now when I switch back and forth between ‘Graphs’ and ‘Viewport’ I then have to spend hiding ‘Component’ and ‘Default’ panes and bringing up ‘Palette’ and ‘My Blueprint’ panes & vice versa. isn’t efficient for and only other solution would be to have 4 panes visible, which isn’t efficient for screen space.
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- Default pane is being removed in next release, defaults are just a button in toolbar now (Class Defaults), it selects CDO in standard details panel. There should be no reason left to use “Defaults” panel - that was mostly a hold over from previous version. Additionally, you can select Actor (self) root of component tree to see actor defaults (same using toolbar), and of course selecting any component shows you their defaults.
- Components can be used in graph view also, you can drag components in, just like variables. It’s not entirely useless even in graph mode now.
- palette is not recommended workflow. It’s not contextual and it is a slower alternative to dragging off pins and right click menu. Those menus are much easier to navigate because they’re scopped to what is actually viable. That menu has been reworked and is much better about finding things you can use. That being said, if you still encounter issues where it’s not showing functions or variables or events that it should, please report it.