Unreal Engine 4.7 Preview

[=TommyBear;216003]
You can’t seem to add BP based components to actors using drop down menu, you need to drag BP into tree from content window, which works (not great)
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is fixed for next preview release.

[=TommyBear;216003]
Click on an instance and then a child in component window, you immediately see that children are locked. They can’t be moved, scaled or even deleted. We really need . I don’t want to go into BP editor to do … I want to do in scene :slight_smile: (not good)
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is in progress and might make it into next Preview release. We’ll see.

[=TommyBear;216003]
I would almost suggest that it be possible to convert BP instance back to standalone actor instance in level too.
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We’ve talked about . We won’t do for 4.7 but we’ll keep thinking about it. actor instance can’t currently have any variables or visual scripting attached to it, so it would be a one-way trip in many cases.

Thank you SO much for feedback and testing preview release. It’s a big help.