[=;194550]
What changed with AI? Event Receive Condition Check and Finish Condition Check are now broken for my decorator BPs…
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Yeah they are also broken for me in 4.7 Preview 4. Epic, what happened there? What should I use instead of these two nodes?
Edit: Ok, I found it its an implementable function now. That’s much worse than before Now I can’t have multible “Finish Condition Check” nodes but only a single return node… That means I have to create a local boolean variable which is returned instead of just connecting different vaviables to different “Finish Condition Check” nodes. And it also means graph get’s ugly because of many different wires going into return node. You should have it work old way until you finally implement possibility to have multible return nodes in functions. Btw, when will be? 4.8?