Unreal Engine 4.26-Chaos Preview now available on the Epic Games launcher

I tried to submit a bug, but since I didn’t receive any response for more than a month (maybe it’s fine), I’ll write about it here too.

For some reason Chaos Vehicle Movement Component not work if it placed in a separate module of the vehicle.
For example, I have a master vehicle blueprint, which initializes various modules (like chassis with vehicle component, weapons, etc) at runtime
With PhysX, there were no issues when you spawn a module with a vehicle movement component at runtime. But with Chaos Physics in a similar setup vehicle simple not moving and I don’t know why since there are no errors/warnings.

I made a test project to show what I mean: ChaosVehicleTest.zip - Google Drive
Maybe it’s not a bug and I’m doing something wrong. If so, please tell me.