Hi,
I have been testing the Chaos build from the launcher and am seeing objects fall through the floor, if that floor is quite thin. Here is an example video:
Here’s the test project from the video: https://iamestranged.com/distribute/…lisionTest.zip
This could happen with PhysX, but when you turn on CCD with PhysX it fixes it - that doesn’t seem to be the case with Chaos!
I can reproduce this with a plane, but it also reproduces with Engine/BasicShapes/Cube with a scale of 10, 10, 0.05.
Will this limitation be addressed in later versions?
Thanks!
Alan