These as well:
[SPOILER]Log file open, 12/25/19 07:53:58
LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=126)
LogWindows: File ‘aqProf.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi32e.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi32e.dll’ does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: UNATCOtest2
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 47 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.073571
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ‘’
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin EditorScriptingUtilities
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin PythonScriptPlugin
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin MegascansPlugin
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ScreenshotTools
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogInit: Build: ++UE4+Release-4.24-CL-10757647
LogInit: Engine Version: 4.24.1-10757647+++UE4+Release-4.24
LogInit: Compatible Engine Version: 4.24.0-10570792+++UE4+Release-4.24
LogInit: Net CL: 10570792
LogInit: OS: Windows 10 (Release 1903) (), CPU: AMD Ryzen 7 1700X Eight-Core Processor , GPU: Radeon RX Vega
LogInit: Compiled (64-bit): Dec 17 2019 02:08:03
LogInit: Compiled with Visual C++: 19.16.27032.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.24
LogInit: Command Line: -EpicPortal -epicusername=MasterZii -epicuserid=7a89beb1a7cd4bcfbae1d91c5f01f7db -epiclocale=en-US
LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.24/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 25
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 37
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 36
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 2
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 36
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 31
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 8
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 9
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 8
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[r.VSync:0]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Saved/Config/Windows/Engine.ini]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Saved/Config/Windows/Engine.ini]
[2019.12.25-12.53.58:509][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Saved/Config/Windows/Engine.ini]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Saved/Config/Windows/Engine.ini]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2019.12.25-12.53.58:509][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Saved/Config/Windows/Engine.ini]
[2019.12.25-12.53.58:509][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Saved/Config/Windows/Engine.ini]
[2019.12.25-12.53.58:516][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Saved/Config/Windows/Scalability.ini]
[2019.12.25-12.53.58:516][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2019.12.25-12.53.58:516][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2019.12.25-12.53.58:516][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Saved/Config/Windows/Scalability.ini]
[2019.12.25-12.53.58:516][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2019.12.25-12.53.58:516][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Saved/Config/Windows/Scalability.ini]
[2019.12.25-12.53.58:516][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2019.12.25-12.53.58:516][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2019.12.25-12.53.58:516][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2019.12.25-12.53.58:516][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2019.12.25-12.53.58:516][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Saved/Config/Windows/Scalability.ini]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Saved/Config/Windows/Scalability.ini]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Saved/Config/Windows/Scalability.ini]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
[2019.12.25-12.53.58:517][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2019.12.25-12.53.58:518][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2019.12.25-12.53.58:518][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2019.12.25-12.53.58:518][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2019.12.25-12.53.58:518][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
[2019.12.25-12.53.58:518][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2019.12.25-12.53.58:518][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2019.12.25-12.53.58:518][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2019.12.25-12.53.58:518][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
[2019.12.25-12.53.58:518][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2019.12.25-12.53.58:518][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
[2019.12.25-12.53.58:518][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2019.12.25-12.53.58:518][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2019.12.25-12.53.58:518][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2019.12.25-12.53.58:518][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Saved/Config/Windows/Scalability.ini]
[2019.12.25-12.53.58:518][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2019.12.25-12.53.58:518][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2019.12.25-12.53.58:518][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Saved/Config/Windows/Scalability.ini]
[2019.12.25-12.53.58:518][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
[2019.12.25-12.53.58:518][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
[2019.12.25-12.53.58:518][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
[2019.12.25-12.53.58:518][ 0]LogInit: Selected Device Profile: [Windows]
[2019.12.25-12.53.58:518][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2019.12.25-12.53.58:521][ 0]LogHAL: Display: Platform has ~ 64 GB [68645134336 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2019.12.25-12.53.58:521][ 0]LogInit: Going up to parent DeviceProfile []
[2019.12.25-12.53.58:521][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Saved/Config/Windows/Scalability.ini]
[2019.12.25-12.53.58:521][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2019.12.25-12.53.58:521][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2019.12.25-12.53.58:521][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Saved/Config/Windows/Scalability.ini]
[2019.12.25-12.53.58:521][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2019.12.25-12.53.58:521][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Saved/Config/Windows/Scalability.ini]
[2019.12.25-12.53.58:521][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2019.12.25-12.53.58:521][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2019.12.25-12.53.58:521][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2019.12.25-12.53.58:521][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2019.12.25-12.53.58:521][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2019.12.25-12.53.58:521][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2019.12.25-12.53.58:521][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2019.12.25-12.53.58:521][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2019.12.25-12.53.58:521][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2019.12.25-12.53.58:521][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2019.12.25-12.53.58:521][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2019.12.25-12.53.58:521][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2019.12.25-12.53.58:521][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2019.12.25-12.53.58:521][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Saved/Config/Windows/Scalability.ini]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Saved/Config/Windows/Scalability.ini]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Saved/Config/Windows/Scalability.ini]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2019.12.25-12.53.58:522][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2019.12.25-12.53.58:523][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2019.12.25-12.53.58:523][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Saved/Config/Windows/Scalability.ini]
[2019.12.25-12.53.58:523][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2019.12.25-12.53.58:523][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2019.12.25-12.53.58:523][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Saved/Config/Windows/Scalability.ini]
[2019.12.25-12.53.58:523][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
[2019.12.25-12.53.58:523][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
[2019.12.25-12.53.58:523][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
[2019.12.25-12.53.58:523][ 0]LogConfig: Applying CVar settings from Section [Startup] File […/…/…/Engine/Config/ConsoleVariables.ini]
[2019.12.25-12.53.58:523][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2019.12.25-12.53.58:523][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2019.12.25-12.53.58:523][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Saved/Config/Windows/Engine.ini]
[2019.12.25-12.53.58:523][ 0]LogInit: Computer: VEGA64LC
[2019.12.25-12.53.58:523][ 0]LogInit: User: Zii
[2019.12.25-12.53.58:523][ 0]LogInit: CPU Page size=4096, Cores=8
[2019.12.25-12.53.58:523][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2019.12.25-12.53.58:523][ 0]LogMemory: Memory total: Physical=63.9GB (64GB approx)
[2019.12.25-12.53.58:523][ 0]LogMemory: Platform Memory Stats for Windows
[2019.12.25-12.53.58:523][ 0]LogMemory: Process Physical Memory: 107.05 MB used, 107.05 MB peak
[2019.12.25-12.53.58:523][ 0]LogMemory: Process Virtual Memory: 103.99 MB used, 103.99 MB peak
[2019.12.25-12.53.58:523][ 0]LogMemory: Physical Memory: 29423.27 MB used, 36041.84 MB free, 65465.10 MB total
[2019.12.25-12.53.58:523][ 0]LogMemory: Virtual Memory: 5184.41 MB used, 134212544.00 MB free, 134217728.00 MB total
[2019.12.25-12.53.58:526][ 0]LogWindows: WindowsPlatformFeatures enabled
[2019.12.25-12.53.58:539][ 0]LogInit: Using OS detected language (en-US).
[2019.12.25-12.53.58:539][ 0]LogInit: Using OS detected locale (en-US).
[2019.12.25-12.53.58:539][ 0]LogTextLocalizationManager: No specific localization for ‘en-US’ exists, so the ‘en’ localization will be used.
[2019.12.25-12.53.58:727][ 0]LogInit: Setting process to per monitor DPI aware
[2019.12.25-12.53.58:773][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2019.12.25-12.53.58:773][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2019.12.25-12.53.58:927][ 0]LogHMD: Failed to initialize OpenVR with code 126
[2019.12.25-12.53.58:927][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2019.12.25-12.53.58:927][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
[2019.12.25-12.53.58:927][ 0]LogD3D11RHI: D3D11 adapters:
[2019.12.25-12.53.58:959][ 0]LogD3D11RHI: 0. ‘Radeon RX Vega’ (Feature Level 11_0)
[2019.12.25-12.53.58:959][ 0]LogD3D11RHI: 8063/0/32732 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002
[2019.12.25-12.53.58:961][ 0]LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
[2019.12.25-12.53.58:961][ 0]LogD3D11RHI: 0/0/32732 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2019.12.25-12.53.58:961][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2019.12.25-12.53.58:972][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2019.12.25-12.53.58:972][ 0]LogD3D11RHI: GPU DeviceId: 0x687f (for the marketing name, search the web for “GPU Device Id”)
[2019.12.25-12.53.58:973][ 0]LogWindows: EnumDisplayDevices:
[2019.12.25-12.53.58:973][ 0]LogWindows: 0. ‘Radeon RX Vega’ (P:0 D:1)
[2019.12.25-12.53.58:973][ 0]LogWindows: 1. ‘Radeon RX Vega’ (P:1 D:1)
[2019.12.25-12.53.58:973][ 0]LogWindows: 2. ‘Radeon RX Vega’ (P:0 D:0)
[2019.12.25-12.53.58:974][ 0]LogWindows: 3. ‘Radeon RX Vega’ (P:0 D:0)
[2019.12.25-12.53.58:974][ 0]LogWindows: 4. ‘Radeon RX Vega’ (P:0 D:0)
[2019.12.25-12.53.58:975][ 0]LogWindows: 5. ‘Radeon RX Vega’ (P:0 D:0)
[2019.12.25-12.53.58:975][ 0]LogWindows: 6. ‘Radeon RX Vega’ (P:0 D:0)
[2019.12.25-12.53.58:976][ 0]LogWindows: 7. ‘Radeon RX Vega’ (P:0 D:0)
[2019.12.25-12.53.58:977][ 0]LogWindows: DebugString: FoundDriverCount:8
[2019.12.25-12.53.58:977][ 0]LogD3D11RHI: Adapter Name: Radeon RX Vega
[2019.12.25-12.53.58:977][ 0]LogD3D11RHI: Driver Version: Adrenalin 2019 19.9.2 (internal:26.20.13003.1007, unified:26.20.13003.1007)
[2019.12.25-12.53.58:977][ 0]LogD3D11RHI: Driver Date: 9-10-2019
[2019.12.25-12.53.58:977][ 0]LogRHI: Texture pool is 5644 MB (70% of 8063 MB)
[2019.12.25-12.53.59:074][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics
[2019.12.25-12.53.59:074][ 0]LogD3D11RHI: Async texture creation enabled
[2019.12.25-12.53.59:090][ 0]LogD3D11RHI: GPU Timing Frequency: 27.000000 (Debug: 2 1)
[2019.12.25-12.53.59:090][ 0]LogD3D11RHI: HDR output is supported on display 0 (AMD Device: 0x0, Display: 0x1).
[2019.12.25-12.53.59:562][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AllDesktop’
[2019.12.25-12.53.59:597][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android’
[2019.12.25-12.53.59:597][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTC’
[2019.12.25-12.53.59:597][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ATC’
[2019.12.25-12.53.59:597][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXT’
[2019.12.25-12.53.59:597][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC1’
[2019.12.25-12.53.59:597][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC1a’
[2019.12.25-12.53.59:597][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2’
[2019.12.25-12.53.59:597][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_PVRTC’
[2019.12.25-12.53.59:597][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AndroidClient’
[2019.12.25-12.53.59:597][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTCClient’
[2019.12.25-12.53.59:597][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ATCClient’
[2019.12.25-12.53.59:597][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXTClient’
[2019.12.25-12.53.59:597][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC1Client’
[2019.12.25-12.53.59:597][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC1aClient’
[2019.12.25-12.53.59:597][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2Client’
[2019.12.25-12.53.59:597][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_PVRTCClient’
[2019.12.25-12.53.59:597][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_Multi’
[2019.12.25-12.53.59:597][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_MultiClient’
[2019.12.25-12.53.59:616][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOSClient’
[2019.12.25-12.53.59:616][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOS’
[2019.12.25-12.53.59:623][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxNoEditor’
[2019.12.25-12.53.59:631][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxClient’
[2019.12.25-12.53.59:639][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxServer’
[2019.12.25-12.53.59:647][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64NoEditor’
[2019.12.25-12.53.59:656][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64Client’
[2019.12.25-12.53.59:664][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64Server’
[2019.12.25-12.53.59:696][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Lumin’
[2019.12.25-12.53.59:696][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LuminClient’
[2019.12.25-12.53.59:713][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOSClient’
[2019.12.25-12.53.59:713][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOS’
[2019.12.25-12.53.59:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsNoEditor’
[2019.12.25-12.53.59:734][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Windows’
[2019.12.25-12.53.59:745][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsClient’
[2019.12.25-12.53.59:755][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsServer’
[2019.12.25-12.53.59:755][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2019.12.25-12.53.59:757][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2019.12.25-12.53.59:779][ 0]LogShaderCompilers: Guid format shader working directory is -22 characters bigger than the processId version (…/…/…/…/…/…/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Intermediate/Shaders/WorkingDirectory/24592/).
[2019.12.25-12.53.59:780][ 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/Zii/AppData/Local/Temp/UnrealShaderWorkingDir/CA8B8FA04BDB4A6EF5F33FBCE83D6D98/’.
[2019.12.25-12.53.59:781][ 0]LogShaderCompilers: Display: Using XGE Shader Compiler (Interception Interface).
[2019.12.25-12.54.00:578][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2019.12.25-12.54.00:633][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 78MB C:/Users/Zii/AppData/Local/UnrealEngine/4.24/DerivedDataCache/Boot.ddc.
[2019.12.25-12.54.00:634][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Zii/AppData/Local/UnrealEngine/4.24/DerivedDataCache/Boot.ddc
[2019.12.25-12.54.00:634][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/…/Users/Zii/Documents/Unreal Projects/UNATCOtest2/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2019.12.25-12.54.00:634][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2019.12.25-12.54.00:634][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file …/…/…/…/…/…/Users/Zii/Documents/Unreal Projects/UNATCOtest2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2019.12.25-12.54.00:634][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2019.12.25-12.54.00:644][ 0]LogDerivedDataCache: Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
[2019.12.25-12.54.00:644][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file …/…/…/Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2019.12.25-12.54.00:644][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2019.12.25-12.54.00:645][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Zii/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2019.12.25-12.54.00:645][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2019.12.25-12.54.00:645][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2019.12.25-12.54.00:671][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
[2019.12.25-12.54.00:674][ 0]LogSlate: Using FreeType 2.10.0
[2019.12.25-12.54.00:675][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2019.12.25-12.54.00:720][ 0]LogAssetRegistry: FAssetRegistry took 0.0030 seconds to start up
[2019.12.25-12.54.01:057][ 0]LogInit: Selected Device Profile: [Windows]
[2019.12.25-12.54.01:207][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2019.12.25-12.54.01:207][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2019.12.25-12.54.01:207][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2019.12.25-12.54.01:207][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2019.12.25-12.54.01:207][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2019.12.25-12.54.01:226][ 0]LogNetVersion: UNATCOtest2 1.0.0, NetCL: 10570792, EngineNetVer: 13, GameNetVer: 0 (Checksum: 157128574)
[2019.12.25-12.54.02:317][ 0]LogPackageLocalizationCache: Processed 12 localized package path(s) for 1 prioritized culture(s) in 0.054636 seconds
[2019.12.25-12.54.02:327][ 0]LogUObjectArray: 46750 objects as part of root set at end of initial load.
[2019.12.25-12.54.02:327][ 0]LogUObjectAllocator: 8137160 out of 0 bytes used by permanent object pool.
[2019.12.25-12.54.02:327][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2019.12.25-12.54.02:751][ 0]LogPython: Using Python 2.7.14
[2019.12.25-12.54.03:456][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2019.12.25-12.54.03:492][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2019.12.25-12.54.03:557][ 0]SourceControl: Source control is disabled
[2019.12.25-12.54.03:557][ 0]SourceControl: Source control is disabled
[2019.12.25-12.54.03:558][ 0]SourceControl: Source control is disabled
[2019.12.25-12.54.03:559][ 0]SourceControl: Source control is disabled
[2019.12.25-12.54.03:559][ 0]SourceControl: Source control is disabled
[2019.12.25-12.54.03:669][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2019.12.25-12.54.03:689][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2019.12.25-12.54.03:689][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2019.12.25-12.54.03:799][ 0]LogOcInput: OculusInput pre-init called
[2019.12.25-12.54.03:808][ 0]LogWindows: Failed to load ‘OVRPlugin.dll’ (GetLastError=126)
[2019.12.25-12.54.03:808][ 0]LogWindows: File ‘OVRPlugin.dll’ does not exist
[2019.12.25-12.54.04:821][ 0]LogEngine: Initializing Engine…
[2019.12.25-12.54.04:856][ 0]LogHMD: Failed to initialize OpenVR with code 126
[2019.12.25-12.54.04:857][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2019.12.25-12.54.05:229][ 0]LogInit: Initializing FReadOnlyCVARCache
[2019.12.25-12.54.05:240][ 0]LogAIModule: Creating AISystem for world Untitled
[2019.12.25-12.54.05:256][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2019.12.25-12.54.05:256][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2019.12.25-12.54.05:256][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2019.12.25-12.54.05:256][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2019.12.25-12.54.05:256][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
[2019.12.25-12.54.05:256][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2019.12.25-12.54.05:256][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
[2019.12.25-12.54.05:256][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2019.12.25-12.54.05:256][ 0]LogAudio: Display: Using built-in audio occlusion.
[2019.12.25-12.54.05:256][ 0]LogAudioMixer: Display: Initializing audio mixer.
[2019.12.25-12.54.05:278][ 0]LogAudioMixer: Display: Audio Device Output Speaker Info:
[2019.12.25-12.54.05:278][ 0]LogAudioMixer: Display: Name: Speakers (Yeti Stereo Microphone)
[2019.12.25-12.54.05:278][ 0]LogAudioMixer: Display: Is Default: Yes
[2019.12.25-12.54.05:278][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2019.12.25-12.54.05:278][ 0]LogAudioMixer: Display: Channel Count Used: 2
[2019.12.25-12.54.05:278][ 0]LogAudioMixer: Display: Device Channel Count: 2
[2019.12.25-12.54.05:278][ 0]LogAudioMixer: Display: Channel Order:
[2019.12.25-12.54.05:278][ 0]LogAudioMixer: Display: 0: FrontLeft
[2019.12.25-12.54.05:278][ 0]LogAudioMixer: Display: 1: FrontRight
[2019.12.25-12.54.05:301][ 0]LogAudioMixer: Display: Using Audio Device Speakers (Yeti Stereo Microphone)
[2019.12.25-12.54.05:304][ 0]LogInit: FAudioDevice initialized.
[2019.12.25-12.54.05:304][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2019.12.25-12.54.05:371][ 0]LogDerivedDataCache: Saved boot cache 0.07s 78MB C:/Users/Zii/AppData/Local/UnrealEngine/4.24/DerivedDataCache/Boot.ddc.
[2019.12.25-12.54.05:371][ 0]LogInit: Texture streaming: Enabled
[2019.12.25-12.54.05:381][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2019.12.25-12.54.05:381][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=AbnormalShutdown, SessionId={6A9D2FF4-4470-C738-7C17-DC8621FA821D}
[2019.12.25-12.54.05:381][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
[2019.12.25-12.54.05:382][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
[2019.12.25-12.54.05:399][ 0]LogInit: Transaction tracking system initialized
[2019.12.25-12.54.05:408][ 0]BlueprintLog: New page: Editor Load
[2019.12.25-12.54.05:458][ 0]LocalizationService: Localization service is disabled
[2019.12.25-12.54.05:786][ 0]LogFileCache: Scanning file cache for directory ‘C:/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Content/’ took 0.00s
[2019.12.25-12.54.05:786][ 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
[2019.12.25-12.54.05:786][ 0]LogCook: Display: Mobile HDR setting 1
[2019.12.25-12.54.06:521][ 0]SourceControl: Source control is disabled
[2019.12.25-12.54.06:521][ 0]Cmd: MAP LOAD FILE=“…/…/…/…/…/…/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2019.12.25-12.54.06:522][ 0]LightingResults: New page: Lighting Build
[2019.12.25-12.54.06:523][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2019.12.25-12.54.06:523][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2019.12.25-12.54.06:523][ 0]MapCheck: New page: Map Check
[2019.12.25-12.54.06:523][ 0]LightingResults: New page: Lighting Build
[2019.12.25-12.54.06:563][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms
[2019.12.25-12.54.06:927][ 0]LogTexture: Display: Building textures: HQ_Lightmap1_5 (AutoDXT, 64X64)
[2019.12.25-12.54.06:927][ 0]LogTexture: Display: Building textures: LQ_Lightmap_1_5 (DXT1, 64X64)
[2019.12.25-12.54.06:927][ 0]LogTexture: Display: Building textures: SkyOcclusion1_5 (AutoDXT, 64X32)
[2019.12.25-12.54.06:927][ 0]LogTexture: Display: Building textures: ShadowMapTexture2D_11 (G8, 1024X1024)
[2019.12.25-12.54.06:927][ 0]LogTexture: Display: Building textures: ShadowMapTexture2D_10 (G8, 1024X1024)
[2019.12.25-12.54.06:927][ 0]LogTexture: Display: Building textures: SkyOcclusion1_2 (AutoDXT, 2048X1024)
[2019.12.25-12.54.06:928][ 0]LogTexture: Display: Building textures: SkyOcclusion1_3 (AutoDXT, 2048X1024)
[2019.12.25-12.54.06:928][ 0]LogTexture: Display: Building textures: SkyOcclusion1_1 (AutoDXT, 2048X1024)
[2019.12.25-12.54.06:928][ 0]LogTexture: Display: Building textures: LQ_Lightmap_1_1 (DXT1, 2048X2048)
[2019.12.25-12.54.06:928][ 0]LogTexture: Display: Building textures: HQ_Lightmap1_1 (AutoDXT, 2048X2048)
[2019.12.25-12.54.06:928][ 0]LogTexture: Display: Building textures: LQ_Lightmap_1_2 (DXT1, 2048X2048)
[2019.12.25-12.54.06:928][ 0]LogTexture: Display: Building textures: HQ_Lightmap1_3 (AutoDXT, 2048X2048)
[2019.12.25-12.54.06:928][ 0]LogTexture: Display: Building textures: LQ_Lightmap_1_3 (DXT1, 2048X2048)
[2019.12.25-12.54.06:928][ 0]LogTexture: Display: Building textures: SkyOcclusion1_4 (AutoDXT, 2048X1024)
[2019.12.25-12.54.07:883][ 0]LogTexture: Display: Building textures: ShadowMapTexture2D_12 (G8, 1024X1024)
[2019.12.25-12.54.07:883][ 0]LogTexture: Display: Building textures: HQ_Lightmap1_4 (AutoDXT, 2048X2048)
[2019.12.25-12.54.07:883][ 0]LogTexture: Display: Building textures: LQ_Lightmap_1_4 (DXT1, 2048X2048)
[2019.12.25-12.54.07:883][ 0]LogTexture: Display: Building textures: HQ_Lightmap1_2 (AutoDXT, 2048X2048)
[2019.12.25-12.54.07:883][ 0]LogTexture: Display: Building textures: ShadowMapTexture2D_13 (G8, 1024X1024)
[2019.12.25-12.54.07:883][ 0]LogTexture: Display: Building textures: ShadowMapTexture2D_14 (G8, 1024X1024)
[2019.12.25-12.54.07:883][ 0]LogTexture: Display: Building textures: ShadowMapTexture2D_15 (G8, 32X32)
[2019.12.25-12.54.07:883][ 0]LogTexture: Display: Building textures: ShadowMapTexture2D_8 (G8, 1024X1024)
[2019.12.25-12.54.07:883][ 0]LogTexture: Display: Building textures: ShadowMapTexture2D_9 (G8, 1024X1024)
[2019.12.25-12.54.07:883][ 0]LogAIModule: Creating AISystem for world FirstPersonExampleMap
[2019.12.25-12.54.07:944][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2019.12.25-12.54.07:993][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 4.34ms
[2019.12.25-12.54.08:023][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2019.12.25-12.54.08:024][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.159ms to complete.
[2019.12.25-12.54.08:024][ 0]LogFileHelpers: Loading map ‘FirstPersonExampleMap’ took 1.503
[2019.12.25-12.54.08:165][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2019.12.25-12.54.08:175][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2019.12.25-12.54.08:184][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2019.12.25-12.54.08:192][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2019.12.25-12.54.08:196][ 0]LogCollectionManager: Loaded 0 collections in 0.001685 seconds
[2019.12.25-12.54.08:214][ 0]LogFileCache: Scanning file cache for directory ‘C:/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Saved/Collections/’ took 0.00s
[2019.12.25-12.54.08:214][ 0]LogFileCache: Scanning file cache for directory ‘C:/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Content/Developers/Zii/Collections/’ took 0.00s
[2019.12.25-12.54.08:214][ 0]LogFileCache: Scanning file cache for directory ‘C:/Users/Zii/Documents/Unreal Projects/UNATCOtest2/Content/Collections/’ took 0.00s
[2019.12.25-12.54.08:214][ 0]LogContentBrowser: Native class hierarchy populated in 0.0095 seconds. Added 3038 classes and 727 folders.
[2019.12.25-12.54.08:216][ 0]LogContentBrowser: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0002 seconds. Added 0 classes and 0 folders.
[2019.12.25-12.54.08:258][ 0]LogContentBrowser: Native class hierarchy updated for ‘AddContentDialog’ in 0.0002 seconds. Added 0 classes and 0 folders.
[2019.12.25-12.54.08:262][ 0]LogContentBrowser: Native class hierarchy updated for ‘SceneOutliner’ in 0.0003 seconds. Added 2 classes and 3 folders.
[2019.12.25-12.54.08:283][ 0]LogSlate: Took 0.000146 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
[2019.12.25-12.54.08:286][ 0]LogSlate: Took 0.000354 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
[2019.12.25-12.54.08:292][ 0]LogSlate: Took 0.000147 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K)
[2019.12.25-12.54.08:378][ 0]LogRenderer: Reallocating scene render targets to support 1616x808 Format 10 NumSamples 1 (Frame:1).
[2019.12.25-12.54.08:714][ 0]LogContentBrowser: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0003 seconds. Added 0 classes and 0 folders.
[2019.12.25-12.54.08:714][ 0]LogLoad: (Engine Initialization) Total time: 11.31 seconds
[2019.12.25-12.54.08:714][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2019.12.25-12.54.08:756][ 0]LogAssetRegistry: Asset discovery search completed in 8.0380 seconds
[2019.12.25-12.54.08:760][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000012 seconds (updated 0 objects)
[2019.12.25-12.54.08:761][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2019.12.25-12.54.08:784][ 0]LogSlate: Took 0.000173 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
[2019.12.25-12.54.18:096][ 28]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor)
[2019.12.25-12.54.18:809][ 79]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (EditorCube11)
[2019.12.25-12.54.19:883][173]LogTemp: Repeating last play command: Selected Viewport
[2019.12.25-12.54.19:888][173]LogBlueprintUserMessages: Early PlayInEditor Detection: Level ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap’ with GeneratedClass ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap_C’ with ClassGeneratedBy ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap’
[2019.12.25-12.54.19:888][173]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2019.12.25-12.54.19:888][173]PIE: New page: PIE session: FirstPersonExampleMap (Dec 25, 2019, 2:54:19 AM)
[2019.12.25-12.54.19:889][173]LogOnline: OSS: Creating online subsystem instance for: NULL
[2019.12.25-12.54.19:891][173]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
[2019.12.25-12.54.19:891][173]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap
[2019.12.25-12.54.19:907][173]LogPlayLevel: PIE: StaticDuplicateObject took: (0.015889s)
[2019.12.25-12.54.19:908][173]LogAIModule: Creating AISystem for world FirstPersonExampleMap
[2019.12.25-12.54.19:908][173]LogPlayLevel: PIE: World Init took: (0.001324s)
[2019.12.25-12.54.19:908][173]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap to /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap.FirstPersonExampleMap (0.017551s)
[2019.12.25-12.54.19:946][173]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms
[2019.12.25-12.54.19:952][173]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2019.12.25-12.54.19:952][173]LogAudioMixer: Display: Sample Rate: 48000
[2019.12.25-12.54.19:952][173]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2019.12.25-12.54.19:952][173]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2019.12.25-12.54.19:952][173]LogAudioMixer: Display: Number of buffers to queue: 2
[2019.12.25-12.54.19:952][173]LogAudioMixer: Display: Max Channels (voices): 32
[2019.12.25-12.54.19:952][173]LogAudioMixer: Display: Number of Async Source Workers: 0
[2019.12.25-12.54.19:953][173]LogAudio: Display: AudioDevice MaxSources: 32
[2019.12.25-12.54.19:953][173]LogAudio: Display: Using built-in audio occlusion.
[2019.12.25-12.54.19:953][173]LogAudioMixer: Display: Initializing audio mixer.
[2019.12.25-12.54.19:968][173]LogAudioMixer: Display: Audio Device Output Speaker Info:
[2019.12.25-12.54.19:968][173]LogAudioMixer: Display: Name: Speakers (Yeti Stereo Microphone)
[2019.12.25-12.54.19:968][173]LogAudioMixer: Display: Is Default: Yes
[2019.12.25-12.54.19:968][173]LogAudioMixer: Display: Sample Rate: 48000
[2019.12.25-12.54.19:968][173]LogAudioMixer: Display: Channel Count Used: 2
[2019.12.25-12.54.19:968][173]LogAudioMixer: Display: Device Channel Count: 2
[2019.12.25-12.54.19:968][173]LogAudioMixer: Display: Channel Order:
[2019.12.25-12.54.19:968][173]LogAudioMixer: Display: 0: FrontLeft
[2019.12.25-12.54.19:968][173]LogAudioMixer: Display: 1: FrontRight
[2019.12.25-12.54.19:991][173]LogAudioMixer: Display: Using Audio Device Speakers (Yeti Stereo Microphone)
[2019.12.25-12.54.19:993][173]LogInit: FAudioDevice initialized.
[2019.12.25-12.54.20:004][173]LogLoad: Game class is ‘FirstPersonGameMode_C’
[2019.12.25-12.54.20:007][173]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap.FirstPersonExampleMap up for play (max tick rate 0) at 2019.12.25-07.54.20
[2019.12.25-12.54.20:008][173]LogWorld: Bringing up level for play took: 0.002798
[2019.12.25-12.54.20:008][173]LogOnline: OSS: Creating online subsystem instance for: :Context_3
[2019.12.25-12.54.20:015][173]LogContentBrowser: Native class hierarchy updated for ‘MovieSceneCapture’ in 0.0003 seconds. Added 20 classes and 0 folders.
[2019.12.25-12.54.20:017][173]PIE: Play in editor start time for /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap 0.067
[2019.12.25-12.54.20:017][173]LogBlueprintUserMessages: Late PlayInEditor Detection: Level ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap’ with GeneratedClass ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap_C’ with ClassGeneratedBy ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap’
[2019.12.25-12.54.37:098][198]LogSpawn: Warning: SpawnActor failed because of collision at the spawn location [X=-876.014 Y=860.475 Z=238.169] for [FirstPersonProjectile_C]
[2019.12.25-12.54.39:559][493]LogAudioMixer: Display: No commands were queued while flushing the source manager.
[2019.12.25-12.54.39:559][493]LogAudioMixer: Display: No commands were queued while flushing the source manager.
[2019.12.25-12.54.39:559][493]LogBlueprintUserMessages: Early EndPlayMap Detection: Level ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap’ with GeneratedClass ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap_C’ with ClassGeneratedBy ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap’
[2019.12.25-12.54.39:559][493]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2019.12.25-12.54.39:559][493]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap
[2019.12.25-12.54.39:559][493]LogAudioMixer: Display: No commands were queued while flushing the source manager.
[2019.12.25-12.54.39:559][493]LogWorld: UWorld::CleanupWorld for FirstPersonExampleMap, bSessionEnded=true, bCleanupResources=true
[2019.12.25-12.54.39:560][493]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2019.12.25-12.54.39:568][493]LogPlayLevel: Display: Shutting down PIE online subsystems
[2019.12.25-12.54.39:568][493]LogBlueprintUserMessages: Late EndPlayMap Detection: Level ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel’ has LevelScriptBlueprint ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap’ with GeneratedClass ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap_C’ with ClassGeneratedBy ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap’
[2019.12.25-12.54.39:573][493]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2019.12.25-12.54.39:612][493]LogAudioMixer: Display: No commands were queued while flushing the source manager.
[2019.12.25-12.54.39:615][493]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2019.12.25-12.54.39:619][493]LogUObjectHash: Compacting FUObjectHashTables data took 2.31ms
[2019.12.25-12.54.39:711][495]LogPlayLevel: Display: Destroying online subsystem :Context_3
[2019.12.25-12.55.10:166][621]LogSlate: Window ‘Choose Location for importing the scene content’ being destroyed
[2019.12.25-12.55.10:787][621]LogFactory: FactoryCreateFile: World with FbxSceneImportFactory (0 0 …/…/…/…/…/…/Users/Zii/3D Objects/Exported/Fullleveltest.fbx)
[2019.12.25-12.55.11:361][621]LogFbx: Loading FBX Scene from …/…/…/…/…/…/Users/Zii/3D Objects/Exported/Fullleveltest.fbx
[2019.12.25-12.55.11:693][621]LogFbx: FBX Scene Loaded Succesfully
[2019.12.25-12.55.13:122][621]LogSlate: Window ‘FBX Scene Import Options’ being destroyed
[2019.12.25-12.55.13:276][621]LogLinker: Failed to load '/Game/13_-Brushed_Metal’: Can’t find file.
[2019.12.25-12.55.13:277][621]LogLinker: Failed to load '/Game/13-Brushed_Metal’: Can’t find file.
[2019.12.25-12.55.13:283][621]LogMaterial: Display: Missing cached shader map for material 13-Brushed_Metal, compiling.
[2019.12.25-12.55.13:333][621]LogLinker: Failed to load ‘/Game/td2nacug_Green_Marble_Floor_2x2_M’: Can’t find file.
[2019.12.25-12.55.13:333][621]LogLinker: Failed to load ‘/Game/td2nacug_Green_Marble_Floor_2x2_M’: Can’t find file.
[2019.12.25-12.55.13:340][621]LogMaterial: Display: Missing cached shader map for material td2nacug_Green_Marble_Floor_2x2_M, compiling.
[2019.12.25-12.55.13:360][621]LogLinker: Failed to load ‘/Game/Lower_wall’: Can’t find file.
[2019.12.25-12.55.13:360][621]LogLinker: Failed to load ‘/Game/Lower_wall’: Can’t find file.
[2019.12.25-12.55.13:369][621]LogMaterial: Display: Missing cached shader map for material Lower_wall, compiling.
[2019.12.25-12.55.13:388][621]LogLinker: Failed to load ‘/Game/Carpet’: Can’t find file.
[2019.12.25-12.55.13:389][621]LogLinker: Failed to load ‘/Game/Carpet’: Can’t find file.
[2019.12.25-12.55.13:395][621]LogMaterial: Display: Missing cached shader map for material Carpet, compiling.
[2019.12.25-12.55.13:411][621]LogLinker: Failed to load ‘/Game/tliocbuya_Clean_Drywall_2x2_M’: Can’t find file.
[2019.12.25-12.55.13:411][621]LogLinker: Failed to load ‘/Game/tliocbuya_Clean_Drywall_2x2_M’: Can’t find file.
[2019.12.25-12.55.13:418][621]LogMaterial: Display: Missing cached shader map for material tliocbuya_Clean_Drywall_2x2_M, compiling.
[2019.12.25-12.55.13:434][621]LogLinker: Failed to load ‘/Game/shsrncn_Yellow_Ceramic_Tiles_2x2_M’: Can’t find file.
[2019.12.25-12.55.13:434][621]LogLinker: Failed to load ‘/Game/shsrncn_Yellow_Ceramic_Tiles_2x2_M’: Can’t find file.
[2019.12.25-12.55.13:443][621]LogMaterial: Display: Missing cached shader map for material shsrncn_Yellow_Ceramic_Tiles_2x2_M, compiling.
[2019.12.25-12.55.13:459][621]LogLinker: Failed to load ‘/Game/sh1pzjg_White_Marble_2x2_M’: Can’t find file.
[2019.12.25-12.55.13:460][621]LogLinker: Failed to load ‘/Game/sh1pzjg_White_Marble_2x2_M’: Can’t find file.
[2019.12.25-12.55.13:466][621]LogMaterial: Display: Missing cached shader map for material sh1pzjg_White_Marble_2x2_M, compiling.
[2019.12.25-12.55.13:481][621]LogLinker: Failed to load ‘/Game/tchpdcec_Old_Varnished_Madrone_Burl_Veneer’: Can’t find file.
[2019.12.25-12.55.13:481][621]LogLinker: Failed to load ‘/Game/tchpdcec_Old_Varnished_Madrone_Burl_Veneer’: Can’t find file.
[2019.12.25-12.55.13:490][621]LogMaterial: Display: Missing cached shader map for material tchpdcec_Old_Varnished_Madrone_Burl_Veneer, compiling.
[2019.12.25-12.55.13:508][621]LogLinker: Failed to load ‘/Game/chrome’: Can’t find file.
[2019.12.25-12.55.13:508][621]LogLinker: Failed to load ‘/Game/chrome’: Can’t find file.
[2019.12.25-12.55.13:516][621]LogMaterial: Display: Missing cached shader map for material chrome, compiling.
[2019.12.25-12.55.13:531][621]LogLinker: Failed to load '/Game/04-Default’: Can’t find file.
[2019.12.25-12.55.13:532][621]LogLinker: Failed to load '/Game/04-Default’: Can’t find file.
[2019.12.25-12.55.13:538][621]LogMaterial: Display: Missing cached shader map for material 04-Default, compiling.
[2019.12.25-12.55.13:555][621]LogLinker: Failed to load ‘/Game/oi3ukfp0_Fabric_Leather’: Can’t find file.
[2019.12.25-12.55.13:555][621]LogLinker: Failed to load ‘/Game/oi3ukfp0_Fabric_Leather’: Can’t find file.
[2019.12.25-12.55.13:562][621]LogMaterial: Display: Missing cached shader map for material oi3ukfp0_Fabric_Leather, compiling.
[2019.12.25-12.55.13:577][621]LogLinker: Failed to load ‘/Game/Material__221546324’: Can’t find file.
[2019.12.25-12.55.13:578][621]LogLinker: Failed to load ‘/Game/Material__221546324’: Can’t find file.
[2019.12.25-12.55.13:584][621]LogMaterial: Display: Missing cached shader map for material Material__221546324, compiling.
[2019.12.25-12.55.13:601][621]LogLinker: Failed to load ‘/Game/tivlehlew_Rusty_Metal_Sheet’: Can’t find file.
[2019.12.25-12.55.13:601][621]LogLinker: Failed to load ‘/Game/tivlehlew_Rusty_Metal_Sheet’: Can’t find file.
[2019.12.25-12.55.13:611][621]LogMaterial: Display: Missing cached shader map for material tivlehlew_Rusty_Metal_Sheet, compiling.
[2019.12.25-12.55.13:626][621]LogLinker: Failed to load '/Game/02-Default’: Can’t find file.
[2019.12.25-12.55.13:626][621]LogLinker: Failed to load '/Game/02-Default’: Can’t find file.
[2019.12.25-12.55.13:632][621]LogMaterial: Display: Missing cached shader map for material 02-Default, compiling.
[2019.12.25-12.55.13:649][621]LogLinker: Failed to load ‘/Game/Top_desk’: Can’t find file.
[2019.12.25-12.55.13:649][621]LogLinker: Failed to load ‘/Game/Top_desk’: Can’t find file.
[2019.12.25-12.55.13:656][621]LogMaterial: Display: Missing cached shader map for material Top_desk, compiling.
[2019.12.25-12.55.13:671][621]LogLinker: Failed to load '/Game/04-Default_ncl1_1’: Can’t find file.
[2019.12.25-12.55.13:671][621]LogLinker: Failed to load '/Game/04-Default_ncl1_1’: Can’t find file.
[2019.12.25-12.55.13:679][621]LogMaterial: Display: Missing cached shader map for material 04-Default_ncl1_1, compiling.
[2019.12.25-12.55.13:694][621]LogLinker: Failed to load ‘/Game/Heli_LiftMetl_A’: Can’t find file.
[2019.12.25-12.55.13:694][621]LogLinker: Failed to load ‘/Game/Heli_LiftMetl_A’: Can’t find file.
[2019.12.25-12.55.13:703][621]LogMaterial: Display: Missing cached shader map for material Heli_LiftMetl_A, compiling.
[2019.12.25-12.55.13:721][621]LogLinker: Failed to load ‘/Game/Lights’: Can’t find file.
[2019.12.25-12.55.13:721][621]LogLinker: Failed to load ‘/Game/Lights’: Can’t find file.
[2019.12.25-12.55.13:728][621]LogMaterial: Display: Missing cached shader map for material Lights, compiling.
[2019.12.25-12.55.13:747][621]LogLinker: Failed to load ‘/Game/Lights2’: Can’t find file.
[2019.12.25-12.55.13:747][621]LogLinker: Failed to load ‘/Game/Lights2’: Can’t find file.
[2019.12.25-12.55.13:754][621]LogMaterial: Display: Missing cached shader map for material Lights2, compiling.
[2019.12.25-12.55.13:769][621]LogLinker: Failed to load '/Game/03-Default’: Can’t find file.
[2019.12.25-12.55.13:769][621]LogLinker: Failed to load '/Game/03-Default’: Can’t find file.
[2019.12.25-12.55.13:778][621]LogMaterial: Display: Missing cached shader map for material 03-Default, compiling.
[2019.12.25-12.55.13:794][621]LogLinker: Failed to load ‘/Game/Material__221545491’: Can’t find file.
[2019.12.25-12.55.13:794][621]LogLinker: Failed to load ‘/Game/Material__221545491’: Can’t find file.
[2019.12.25-12.55.13:801][621]LogMaterial: Display: Missing cached shader map for material Material__221545491, compiling.
[2019.12.25-12.55.13:816][621]LogLinker: Failed to load ‘/Game/cover’: Can’t find file.
[2019.12.25-12.55.13:817][621]LogLinker: Failed to load ‘/Game/cover’: Can’t find file.
[2019.12.25-12.55.13:826][621]LogMaterial: Display: Missing cached shader map for material cover, compiling.
[2019.12.25-12.55.13:955][621]LogStaticMesh: Building static mesh Room_Frame…
[2019.12.25-12.55.14:147][621]LogStaticMesh: Built static mesh [0.19s] /Game/Room_Frame.Room_Frame
[2019.12.25-12.55.14:184][621]LogStaticMesh: Warning: Room_Frame has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
[2019.12.25-12.55.14:184][621]LogStaticMesh: Warning: Room_Frame has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2019.12.25-12.55.14:315][621]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms
[2019.12.25-12.55.14:319][621]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest_C_0.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest_C_0.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.14:321][621]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.14:326][621]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.14:327][621]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FbxScene_Fullleveltest.FbxScene_Fullleveltest
[2019.12.25-12.55.14:495][621]LogContentBrowser: Native class hierarchy updated for ‘BlueprintGraph’ in 0.0006 seconds. Added 121 classes and 0 folders.
[2019.12.25-12.55.15:400][621]FBXImport: Warning: FBX Scene Loading: Found material name clash, name clash can be wrongly reassign at reimport , material ‘04 - Default’ was rename ‘04 - Default_ncl1_1’
[2019.12.25-12.55.15:400][621]FBXImport: Warning: Found invalid character in a material name. Original name: 13 - Brushed Metal New name: 13-Brushed_Metal
[2019.12.25-12.55.15:400][621]FBXImport: Warning: Found invalid character in a material name. Original name: Lower wall New name: Lower_wall
[2019.12.25-12.55.15:400][621]FBXImport: Warning: Found invalid character in a material name. Original name: 04 - Default New name: 04-Default
[2019.12.25-12.55.15:400][621]FBXImport: Warning: Found invalid character in a material name. Original name: Material #221546324 New name: Material#221546324
[2019.12.25-12.55.15:400][621]FBXImport: Warning: Found invalid character in a material name. Original name: 02 - Default New name: 02_-Default
[2019.12.25-12.55.15:400][621]FBXImport: Warning: Found invalid character in a material name. Original name: Top desk New name: Top_desk
[2019.12.25-12.55.15:400][621]FBXImport: Warning: Found invalid character in a material name. Original name: 04 - Default_ncl1_1 New name: 04-Default_ncl1_1
[2019.12.25-12.55.15:400][621]FBXImport: Warning: Found invalid character in a material name. Original name: 03 - Default New name: 03-Default
[2019.12.25-12.55.15:400][621]FBXImport: Warning: Found invalid character in a material name. Original name: Material #221545491 New name: Material#221545491
[2019.12.25-12.55.15:400][621]FBXImport: Warning: Room_Frame has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
[2019.12.25-12.55.15:400][621]FBXImport: Warning: Room_Frame has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2019.12.25-12.55.15:517][621]PIE: Warning: AttachTo: ‘/Engine/Transient.World_2:PersistentLevel.FbxScene_Fullleveltest_C_0.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Engine/Transient.World_2:PersistentLevel.FbxScene_Fullleveltest_C_0.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.15:744][621]PIE: Warning: AttachTo: ‘/Engine/Transient.World_2:PersistentLevel.FbxScene_Fullleveltest_C_0.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Engine/Transient.World_2:PersistentLevel.FbxScene_Fullleveltest_C_0.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.15:986][622]PIE: Warning: AttachTo: ‘/Engine/Transient.World_3:PersistentLevel.FbxScene_Fullleveltest_C_0.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Engine/Transient.World_3:PersistentLevel.FbxScene_Fullleveltest_C_0.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.17:665][703]LogSlate: Window ‘Message Log’ being destroyed
[2019.12.25-12.55.17:692][703]LogSlate: Window ‘Message Log’ being destroyed
[2019.12.25-12.55.25:770][226]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.25:982][241]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:071][247]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:116][250]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:146][252]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:194][255]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:222][257]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:372][268]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:387][269]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:403][270]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:419][271]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:448][273]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:464][274]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:494][276]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:524][278]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:539][279]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:566][281]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:595][283]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:612][284]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:630][285]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:645][286]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:674][288]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:690][289]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:706][290]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:721][291]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:736][292]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:752][293]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:767][294]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:783][295]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:800][296]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:816][297]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:874][301]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:888][302]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:904][303]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:919][304]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:933][305]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:949][306]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:964][307]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.26:982][308]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:004][309]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:025][310]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:042][311]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:086][314]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:104][315]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:121][316]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:136][317]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:152][318]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:166][319]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:181][320]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:197][321]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:212][322]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:227][323]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:243][324]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:258][325]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:274][326]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:288][327]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:304][328]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:319][329]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:334][330]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:349][331]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:367][332]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:382][333]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:398][334]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:415][335]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:444][337]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:460][338]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:475][339]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:490][340]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:506][341]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:523][342]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:538][343]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:554][344]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:569][345]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:584][346]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:602][347]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:621][348]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:636][349]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:653][350]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:669][351]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:684][352]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:700][353]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:718][354]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:734][355]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:751][356]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:766][357]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:781][358]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:797][359]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:812][360]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:828][361]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:843][362]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:859][363]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:874][364]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:889][365]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:904][366]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:922][367]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:949][369]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:964][370]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.27:982][371]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:000][372]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:018][373]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:034][374]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:049][375]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:064][376]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:095][378]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:114][379]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:130][380]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:146][381]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:161][382]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:177][383]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:192][384]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:209][385]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:224][386]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:240][387]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:255][388]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:273][389]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:288][390]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:304][391]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:319][392]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:334][393]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:350][394]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:367][395]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:382][396]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:397][397]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:429][399]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:444][400]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:460][401]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:475][402]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:492][403]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:510][404]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:525][405]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:540][406]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:556][407]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:573][408]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:600][410]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:619][411]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:634][412]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:650][413]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:666][414]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:682][415]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:698][416]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:773][421]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:816][424]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.28:832][425]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.29:999][503]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor)
[2019.12.25-12.55.30:673][545]LogEditorViewport: Clicking on Actor (LMB): TextRenderActor (TemplateLabel)
[2019.12.25-12.55.31:357][587]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor)
[2019.12.25-12.55.34:437][760]LogEditorViewport: Clicking on Actor (LMB): FbxScene_Fullleveltest_C (FbxScene_Fullleveltest)
[2019.12.25-12.55.34:442][760]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.35:868][854]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.35:899][856]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.35:930][858]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.35:979][861]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.36:013][863]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.36:044][865]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.36:183][874]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.36:201][875]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.36:218][876]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.36:235][877]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.36:254][878]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.36:271][879]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.36:286][880]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.36:302][881]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.36:317][882]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.36:338][883]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.36:354][884]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.36:369][885]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.36:442][890]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.36:457][891]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.36:475][892]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.36:491][893]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.36:508][894]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.36:524][895]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.36:539][896]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.36:555][897]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019.12.25-12.55.36:617][901]PIE: Warning: AttachTo: ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot’ is not static (in blueprint “FbxScene_Fullleveltest”), cannot attach ‘/Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FbxScene_Fullleveltest.DefaultSceneRoot1’ which is static to it. Aborting.
[2019 (post truncated)