Unreal Engine 4.23 Released!

Still getting this error in 4.23.1 source

To be specific: I followed this guide: Destruction Overview | Unreal Engine 5.3 Documentation

to where it says select mesh and click create geometry collection button…then error message below. I used the ue cube for the mesh. I also had to place
bCompileChaos = true; in my GameNameEditor.Target.cs which was not mentioned in the guide above to get the uproject to build the 1st time. This was a c++ created project. I also enabled the plugins as stated in the guide. Beyond this, I don’t know where to look.