Thank you, . I’m aware of SteamVR plugin issues. I’ve already disabled that, in addition to other VR plugins that I don’t need.
And, I can confirm that resolution problem is not something specific to my project. Calling “r.SetRes 1920x1080f” console command in PlayerController within a blank C++ template 4.23.1 project causes crash in DX11, and forced window mode in DX12.