Hi RVillani. Thanks for the reply. I’m using a lot of masked materials, like trees and grass. It’s a open world. I watched a video about it and when “mask material only in early z-pass” was working, the performance was really better, but on forums people say it’s not working on 4.22. I’m not really sure if it’s or isn’t working, because I don’t know too much about it.
That’s why I asked if it will work on 4.23. I tried now (4.22.3) and looks like it’s not working, because it’s all the same color (red and white). I don’t know if it’s fixed on preview.
If it does not work, I will remake my trees and grass.
When I have a lot of grass on my map, my scene is 100% white on grass part, so the performance is really bad.
On the tutorial video I watched, the “Mask material only in early z-pass” turned on looked like a magical solution for my problem.