Unreal Engine 4.23 Preview

See, this is why I originally asked about if the release was focused on just Chaos or not.
Because does it make sense to report bugs to an in-development version that could have code completely different a few sessions down…You know what I am saying?
But okay, this makes more sense then, I would think we should wait until they will really be addressing RayTracing to actually create Bug reports.
Otherwise imagine one would report say on Preview 2, when something really won’t even be addressed until much later, and in the meantime the code is outdated by the time the bug is addressed.

Thanks for letting us know, otherwise the dev staff would be overloaded with outdated RayTracing stuff.
It’s one thing if they addressed in the next release, but that does not appear to be the case.
THX!