Unreal Engine 4.23 Preview

UPDATE!

We have just released Preview 4 for 4.23! Thank you for your continued help in testing the 4.23 build before its official release. As a reminder, the Preview builds are for testing only, and should not be used for the active development of your project.

For a list of known issues affecting this latest preview, please follow the links provided on the original post in this thread.

Fixed in Preview 4
Fixed! UE-77592 Crash compiling AnimBP when AnimDynamics Chain End is set to the root bone and Bound Bone is set to a child bone
Fixed! UE-77747 ParallelEvaluationAnimation deprecation typo 4.32
Fixed! UE-74302 Copying skin weights from an invalid skel mesh doesn’t give you a warning or error it just quietly fails
Fixed! UE-77811 Modify Transforms’ Override Global Mode has an incorrect tooltip
Fixed! UE-73057 SynthKnob’s overlays aren’t properly pinned to the widget’s position
Fixed!


UE-77173 Incorrect data type in FDumpFPSChartToEndpoint::DumpChart()

Fixed! UE-77489 “Stat Hitches” command is not recognized
Fixed! UE-77600 [CrashReport] UE4Editor-Slate!FSlateApplication::Get() [SlateApplication.h:304]
Fixed! UE-78014 [CrashReport] UE4Editor-Core!OnCVarChange<int>(int &,int const &,EConsoleVariableFlags,EConsoleVariableFlags) [ConsoleManager.cpp:287]
Fixed! UE-77851 Automation Test Failed PropertyIterator - Project.Engine.PropertyIterator
Fixed! UE-77392 Crash after autosaving when trying to hot reload in QAGame
Fixed! UE-77444 Dataprep progress bars don’t show progress
Fixed! UE-77830 Crash importing a file through Datasmith in Python headless mode - DatasmithImporterImpl::CheckAssetPersistenceValidity() …\enterprise\plugins\editor\datasmithimporter\source\datasmithimporter\private\datasmithimporter.cpp:209]
Fixed! UE-77697 Large Datasmith file crashes at the end of the import process
Fixed! UE-77605 [CrashReport] UE4Editor-CoreUObject!UObjectBaseUtility::GetOutermost() [UObjectBaseUtility.cpp:121]
Fixed! UE-77980 Disable Dataprep editor from non-studio projects
Fixed! UE-77989 Missing Retessellate action from actor context menu
Fixed! UE-77993 Crash reimporting cityEngine Redlands scene (…datasmithimporter\source\datasmithimporter\private\datasmithimportfactory.cpp:698)
Fixed! UE-77359 OpenNurbs.tps file is empty.
Fixed! UE-77078 Wrong triangle orientation after CATIA CAD import
Fixed! UE-76477 Retessellation materials issue
Fixed! UE-77763 Crash on CATIA file import
Fixed! UE-75748 Triangles disappear when doing fine tessellation
Fixed! UE-76015 Datasmith CAD: Tessellation settings not accessible from Static Mesh Editor
Fixed! UE-77805 Materials and mesh association are broken when importing a RHINO file
Fixed! UE-77793 Editor crash when importing a RHINO file
Fixed! UE-78051 Missing triangles on Datasmith Import
Fixed! UE-74242 Cinema 4D - Reimport datasmith scene doesn’t update the UVs
Fixed! UE-77430 Cinema 4d - PBR reflectance conformity is not maintained
Fixed! UE-72712 Cinema 4D - Object resize is not updated through DatasmithScene reimport
Fixed! UE-77560 Cinema 4D - Unsupported dependent euler angles rotation order
Fixed! UE-77439 Cinema4D - Fracture tool should import only visible meshs
Fixed! UE-77432 Cinema4D - Particles are visible before birth
Fixed! UE-74256 Cinema 4D - Material assignment not properly updated upon reimport
Fixed! UE-77806 Cinema4D - Materials are washed out
Fixed! UE-37807 UGS sync fails on mac with p4: Can’t clobber writable file
Fixed! UE-77597 RestrictedToClasses UCLASS Meta expects space delimiters but documentation shows comma delimiters
Fixed! UE-77239 [CrashReport] UE4Editor-Engine!FLevelCollection::RemoveLevel(ULevel * const) [World.cpp:256]
Fixed! UE-77727 The MultiGate Node can have more than 32 output pins
Fixed! UE-77854 Spectator is not properly unpossessed
Fixed! UE-74143 Attempting to force delete a blueprint asset referenced by another blueprint can fail and result in the parent class to go “missing” (then crash)
Fixed! UE-77166 Find in Blueprints generates logspam after changing a variable’s type: Invalid boolean encountered while reading archive FMemoryReader
Fixed! UE-77646 GitHub 6057 : Clip the value type selector of maps
Fixed! UE-74598 Crash compiling an actor blueprint after reloading an in-use Scene Component blueprint that was reparented to Actor Component
Fixed! UE-77817 Ensure copying a UCS component in the Components tab (with Hide Construction Script Components disabled)
Fixed! UE-77818 Crash trying to make a child blueprint from a blueprint instance after pasting one of its own components into it
Fixed! UE-77845 Fix Fast Array GUID Tracking in replays
Fixed! UE-77899 DemoScrub command Doesn’t Pause Replay
Fixed! UE-77224 [CrashReport] UE4Editor-Engine!FPhysScene_PhysX::UpdateKinematicsOnDeferredSkelMeshes() [PhysScene_PhysX.cpp:1012]
Fixed! UE-77764 Physical Animation Automated Tests fail during CheckRBN
Fixed! UE-77047 Chaos related plugins are enabled by default even though Chaos isn’t compiled for the engine by default
Fixed! UE-76714 Simulations/Fields sometimes don’t work/fire.
Fixed! UE-76746 LevelSet Generation is too aggressive.
Fixed! UE-77167 Auto Save takes a long time when the user has a bone in a Geometry Collection Actor selected
Fixed! UE-77827 Chaos defaults to a non-working tick model in release previews
Fixed! UE-77160 Selecting bones in a Geometry Collection Actor prompts user to check out the level
Fixed! UE-76567 Undoing the selection of a bone in the ChaosDestructionDemo takes a long time
Fixed! UE-77390 Geometry Collection actor Debug Draw options are only displayed when playing or simulating
Fixed! UE-77180 Select Rigid Body section accidentally collapses when reaching the end of the navigation
Fixed! UE-77145 NewSimplicial InitialSize process takes a very long time
Fixed! UE-75921 Unhandled exception crash when multi selecting a bone in a re-fractured geometry collection
Fixed! UE-76699 Array out of bounds crash switching to the Fracture Editor after reloading a Geometry Collection
Fixed! UE-77511 Launching UE4Editor on Linux fails - SteamVR.so cannot be loaded by the OS
Fixed! UE-76592 GitHub 5960 : Removing conditions on include paths for QtCreator
Fixed! UE-69256 Add FPlatformMisc::GetPlatformChunkInstall() to Linux
Fixed! UE-77948 Linux OpenVR 1_5_17 lib is not binary compatible with our baseline
Fixed! UE-74803 Unreal Project Browser crash when switching the uproject filter on Linux
Fixed! UE-76563 UBT does not delete *.debug and *.sym files on -clean
Fixed! UE-77665 Dedicated server crashes on Mac, Assertion Failed: Device [File:/AppleMovieStreamer.cpp] [Line: 148]
Fixed! UE-77043 Xcode 11 compile warnings: Declaration shadows a variable in the global namespace
Fixed! UE-73347 Fix SceneDepth material node usage in post-process materials
Fixed! UE-73378 Crash on Android when launching WEX - E/libsigchain(15768): Warning: Unexpected sigaction action found
Fixed! UE-71669 ActionRPG foliage does not react to static lighting in -game mode with Force Surface lightmaps set
Fixed! UE-77013 Vulkan Android apps render completely black on Pixel / Android 7.1.2
Fixed! UE-76365 Resolve inconsistencies in VulkanPipeline.cpp
Fixed! UE-77021 Disabling Gradle causes failure when launching onto Android device.
Fixed! UE-57319 Media textures are over saturated on ES31
Fixed! UE-65643 OpenGLES API deprecated warnings when packaging for iOS12
Fixed! UE-77848 Crash on start on KitKat
Fixed! UE-76944 Crash Running Vulkan Mobile Preview
Fixed! UE-77647 Android compiles for x64 (Intel x86_64) fail due to Oculus plugin
Fixed! UE-75876 Assertion failed closing app on Android referencing DynamicRHI.h:176
Fixed! UE-77461 Unaccounted Stat in Stat GPU Higher than Expected
Fixed! UE-71643 [CrashReporter] UE4Editor-Engine!FMaterialRenderProxy::EvaluateUniformExpressions(FUniformExpressionCache &,FMaterialRenderContext const &,FRHICommandList *) [MaterialShared.cpp:2039]
Fixed! UE-77448 Windows Cooked Game Crash
Fixed! UE-73415 [CrashReport] - UE4Editor-D3D11RHI!VerifyD3D11CreateTextureResult - FRDGBuilder
Fixed! UE-73090 [CrashReport] UE4Editor-Renderer!FMaterialShader::VerifyExpressionAndShaderMaps(FMaterialRenderProxy const *,FMaterial const &,FUniformExpressionCache const *) [ShaderBaseClasses.cpp:165]
Fixed! UE-75505 Failed to launch project with -D3D10 Command Line Argument
Fixed! UE-77828 Landscape Mountains out of memory Crash in -Vulkan on a GTX 770
Fixed! UE-77717 Unresolved external symbol error for RecacheMaterialInstanceUniformExpressions
Fixed! UE-77405 Ensure when visualizing screen space subsurface scattering
Fixed! UE-77364 Skeletal mesh receiving incorrect lighting from spotlight with transmission enabled
Fixed! UE-76636 Normal Decal appears very dark
Fixed! UE-75843 Launch-on for OpenGL4 isn’t cooking content for Targeted RHI
Fixed! UE-77480 Volume Texture Preview not Rendering Source Texture when Tile Size is Set
Fixed! UE-77786 Engine Test - ‘ST_DFVertexDisplacement’ test failed - Displacement contact points on Spheres appear more collapsed
Fixed! UE-77785 Engine Test - ‘LODCurveLinkingTest1’ test failed - Resulting Shadow is inconsistent
Fixed! UE-77247 Niagara Mesh Particles do not face camera when using Camera Position facing mode
Fixed! UE-77836 Crash referencing system level module dependencies at the emitter level
Fixed! UE-77933 Add a per material flag for casting ray tracing shadows
Fixed! UE-77362 Crash on Mac when opening TM-Transmission - Assertion failed: [File: /PipelineStateCache.cpp] [Line: 139] Shader compilation failures are Fatal.
Fixed! UE-76628 Handled Ensure occurs Entering Circle DoF with Vulkan
Fixed! UE-76455 Fix bad size on D3D11 RHI
Fixed! UE-74840 Crash when landscape layers is enabled in World Settings on Mac
Fixed! UE-77707 Show warnings when using a deprecated RHI
Fixed! UE-76908 Recorded Skeletal Props with Subsequences have wrong times
Fixed! UE-77473 Crash/ensure when deleting a spawnable Light from Sequencer
Fixed! UE-77754 Remove viewport shortcuts that conflict (ie. up, down, left, right)
Fixed! UE-77574 Skeletal Meshes in a hierarchy are recorded incorrectly
Fixed! UE-77632 Splitting Animation Section in Sequencer puts skeleton into bind pose
Fixed! UE-74932 Lose focus of sequencer after using shortcut CTRL+G
Fixed! UE-77726 Crash when reloading Sanctuary.umap in ShooterGame
Fixed! UE-74023 Vertex Paint Erase Alpha to default on 0 instead of 1
Fixed! UE-77606 [CrashReport] UE4Editor-Engine!AActor::SetActorLocation(FVector const &,bool,FHitResult *,ETeleportType) [Actor.cpp:3462]
Fixed! UE-74151 [CrashReport] UE4Editor-MessageLog!FMessageLogListingModel::AddMessageInternal(TSharedRef<FTokenizedMessage,0> const &,bool) [MessageLogListingModel.cpp:63]
Fixed! UE-77932 Crash when switching Viewport Types with Unloaded Blueprint
Fixed! UE-77696 Foliage Mode’s Single Instance Mode and Place in Current Level are not stored between Editor session
Fixed! UE-77686 Crash importing into Level a USD file with Import Properties option enabled
Fixed! UE-77791 Crash reimporting a USD file with custom property and Existing Actor Policy set to Ignore - UE4Editor_CoreUObject!UObject::PostEditChange() …\engine\source\runtime\coreuobject\private\uobject\obj.cpp:336]
Fixed! UE-77911 Intermittent Crash when importing a USD file with LOD variants - IUsdPrim::GetNumLODs() …\engine\plugins\importers\usdimporter\source\unrealusdwrapper\private\unrealusdwrapper.cpp:478]
Fixed! UE-77699 Landscape Mode’s Terrace settings are not kept between Editor session
Fixed! UE-78023 UV overlay in Static Mesh Editor displays UDIMs incorrectly
Fixed! UE-77692 The transaction details panel does not detect BP array variable changes
Fixed! UE-76612 Multiple dependency warnings for Concert Client Presence Actor referencing VR and Desktop during Launch on to TM-ShaderModels
Fixed! UE-77718 Crash rejoining MultiUser session while syncronizing packages
Fixed! UE-77846 Pressing CTRL + A and hitting backspace/delete in an Editable Text box does not delete all text
Fixed! UE-77522 Collaborative Viewer - Oculus - the command menu is upside down on left hand.
Fixed! UE-77635 Unreal Studio Collaborative Viewer Blueprint Runtime Error: “Accessed None trying to read property ContextualWidget”. Blueprint: BP_Desktop_FlyMode_Pawn Function: Execute Ubergraph BP Desktop Fly Mode during PIE
Fixed! UE-74291 Synth Knob widget rotates around the center of the screen
Fixed! UE-75834 Virtual Camera Record button on the ipad becomes inactive after a retake
Fixed! UE-77637 Crash when Deleting a selected object from the Virtual Production VR panel - UE4Editor_CoreUObject!UObjectBase::IsValidLowLevel() \engine\source\runtime\coreuobject\private\uobject\uobjectbase.cpp:311]
Fixed! UE-77652 Hangs when quitting UE with live connection to Mobu with LiveLink
Fixed! UE-77050 Vive Controllers are visible while utilizing Oculus hardware and the Virtual Scouting interactor class instead of Oculus controllers
Fixed! UE-77438 RelativeToGameDir FilePath becomes absolute when clicking outside the field
Fixed! UE-77066 VirtualScoutingInteractorMW is a selectable Interactor Class option in Editor Preferences
Fixed! UE-76912 [LiveLink] Update Maya LiveLink plugin to select the role type
Fixed! UE-77525 late feature nDisplay warp & blend support
Fixed! UE-77760 VirtualScoutingInteractor - Vive Controller overlaps the Oculus Controller when using Markers
Fixed! UE-76642 Handheld AR debug menu buttons are all black
Fixed! UE-57680 [CrashReport] UE4Editor_SteamVR!FSteamVRModel::GetRawMeshData() [steamvrassetmanager.cpp:307]
Fixed! UE-73217 Support latest version of OpenVR for SteamVR
Fixed! UE-76173 Remove hololens message when generating projects
Fixed! UE-74991 Vive - Motion Controller Component - Temporal AA Regression
Fixed! UE-77258 SteamVR controller jittery and laggy with low-latency update enabled.
Fixed! UE-77612 Packaging a blank blueprint project for Android (Multi) x86_64 fails with compile errors in OculusHMDPrivate.cpp error: unknown type name ‘FPose’

REMEMBER: Please report any new bugs you find by following the How To Report a Bug Guide