Unreal Engine 4.23 Preview

Has anyone been able to get receiving OSC bundles to work in Blueprints? The bundle is being sent correctly and UE4 is definitely receiving it since it triggers the event that’s bound to the ‘Bind Event to On OSC Bundle Received’ node. Using ‘Get Messages from Bundle’ gives a message array of 0 size though.

Sending bundles and sending/receiving standalone messages works just fine.

Also, shouldn’t there be a ‘Get Address’ node, so we can extract the address from messages? The only way to do this currently is with the event that’s bound to the ‘Bind Event to On OSC Received’ node, which is obviously useless for bundles.