Unreal Engine 4.23 Preview

Holy cow -
Getting crashes all the time in both Raytracing and Raster when I add a single Point Light to scene, while there is a skeletal avatar in the scene.
What’s interesting is that if I add to a blank scene, there is no issue at all.
But then when I bring in a skeletal avatar, the scene crashes. Somehow it hates point lights!
4.22.3 also has this issue. And was is very interesting also, 4.21.2 does NOT have this issue!

As workaround I have to disable Support Point Light Whole Scene Shadows in editor settings.