I would like to exchange the HDRIBackdrop Geo to a regular sphere. I am able to add a sphere and scale it as I want to.
But how the heck do you assign the ImageBasedEnvironment Material?
https://forums.unrealengine.com/I
http://www.mediafire.com/view/imcut3hyznh5xek/material.JPG/file
https://www.mediafire.com/view/imcut3hyznh5xek/material.JPG