Unreal Engine 4.23 Preview

I would like to exchange the HDRIBackdrop Geo to a regular sphere. I am able to add a sphere and scale it as I want to.
But how the heck do you assign the ImageBasedEnvironment Material?

https://forums.unrealengine.com/I

http://www.mediafire.com/view/imcut3hyznh5xek/material.JPG/file

https://www.mediafire.com/view/imcut3hyznh5xek/material.JPG

https://www.mediafire.com/view/imcut…k/material.JPG