Unreal Engine 4.23 Preview

Now it seems that the rendering part of 4.23 has become very bad, especially ray tracing.

Until the latest 4.23 Preview 3, RTGI was damaged, RT translucency was completely disabled, SSGI could not be combined with RT effect, LPV could not be combined with RT effect, which led to the only available GI effect under RT Shadow was RTGI, but its performance was so bad. Many parts of ray tracing look terrible, even worse than 4.22.3.

The only consolation is that we have seen support for these categories of HISM and Ladnscape, but we still don’t know when these rendering problems will be solved.