Issues with Animation Sharing,
Hello, We are having some crashes when ussing Animation Sharing. Bellow is the Log we get after the crash.
It happens after testing in engine (either on new editor window or in simulate).
[2019.07.15-22.15.54:864][235]LogWindows: Could not start CrashReportClient.exe
[2019.07.15-22.15.54:864][235]LogMemory: Platform Memory Stats for Windows
[2019.07.15-22.15.54:864][235]LogMemory: Process Physical Memory: 3609.40 MB used, 3610.56 MB peak
[2019.07.15-22.15.54:864][235]LogMemory: Process Virtual Memory: 7198.07 MB used, 7199.26 MB peak
[2019.07.15-22.15.54:864][235]LogMemory: Physical Memory: 12443.97 MB used, 20264.42 MB free, 32708.39 MB total
[2019.07.15-22.15.54:864][235]LogMemory: Virtual Memory: 12659.69 MB used, 134205072.00 MB free, 134217728.00 MB total
[2019.07.15-22.15.54:864][235]LogWindows: Error: === Critical error: ===
[2019.07.15-22.15.54:864][235]LogWindows: Error:
[2019.07.15-22.15.54:864][235]LogWindows: Error: Fatal error!
[2019.07.15-22.15.54:864][235]LogWindows: Error:
[2019.07.15-22.15.54:864][235]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000010
[2019.07.15-22.15.54:864][235]LogWindows: Error:
[2019.07.15-22.15.54:864][235]LogWindows: Error: [Callstack] 0x00007ffe2f85fb1f UE4Editor-CoreUObject.dll!FUObjectArray::AllocateSerialNumber() [e:\programs\unrealsource\unrealengine_422\engine\source\runtime\coreuobject\private\uobject\uobjectarray.cpp:317]
[2019.07.15-22.15.54:864][235]LogWindows: Error: [Callstack] 0x00007ffe2f85a5ff UE4Editor-CoreUObject.dll!FWeakObjectPtr::operator=() [e:\programs\unrealsource\unrealengine_422\engine\source\runtime\coreuobject\private\uobject\weakobjectptr.cpp:37]
[2019.07.15-22.15.54:864][235]LogWindows: Error: [Callstack] 0x00007ffdefbd195b UE4Editor-Engine.dll!USkinnedMeshComponent::AddSlavePoseComponent() [e:\programs\unrealsource\unrealengine_422\engine\source\runtime\engine\private\components\skinnedmeshcomponent.cpp:1535]
[2019.07.15-22.15.54:864][235]LogWindows: Error: [Callstack] 0x00007ffdefbd1905 UE4Editor-Engine.dll!USkeletalMeshComponent::AddSlavePoseComponent() [e:\programs\unrealsource\unrealengine_422\engine\source\runtime\engine\private\components\skeletalmeshcomponent.cpp:3704]
[2019.07.15-22.15.54:864][235]LogWindows: Error: [Callstack] 0x00007ffdefc08e0b UE4Editor-Engine.dll!USkinnedMeshComponent::SetMasterPoseComponent() [e:\programs\unrealsource\unrealengine_422\engine\source\runtime\engine\private\components\skinnedmeshcomponent.cpp:1487]
[2019.07.15-22.15.54:864][235]LogWindows: Error: [Callstack] 0x00007ffdd9e0d44e UE4Editor-AnimationSharing.dll!UAnimSharingInstance::SetMasterComponentForActor() [e:\programs\unrealsource\unrealengine_422\engine\plugins\developer\animationsharing\source\animationsharing\private\animationsharingmanager.cpp:1744]
[2019.07.15-22.15.54:864][235]LogWindows: Error: [Callstack] 0x00007ffdd9e0d7cb UE4Editor-AnimationSharing.dll!UAnimSharingInstance::SetPermutationSlaveComponent() [e:\programs\unrealsource\unrealengine_422\engine\plugins\developer\animationsharing\source\animationsharing\private\animationsharingmanager.cpp:1798]
[2019.07.15-22.15.54:864][235]LogWindows: Error: [Callstack] 0x00007ffdd9e0fb73 UE4Editor-AnimationSharing.dll!UAnimSharingInstance::SetupSlaveComponent() [e:\programs\unrealsource\unrealengine_422\engine\plugins\developer\animationsharing\source\animationsharing\private\animationsharingmanager.cpp:1765]
[2019.07.15-22.15.54:864][235]LogWindows: Error: [Callstack] 0x00007ffdd9e151a8 UE4Editor-AnimationSharing.dll!UAnimSharingInstance::TickOnDemandInstances() [e:\programs\unrealsource\unrealengine_422\engine\plugins\developer\animationsharing\source\animationsharing\private\animationsharingmanager.cpp:1215]
[2019.07.15-22.15.54:864][235]LogWindows: Error: [Callstack] 0x00007ffdd9e11dbd UE4Editor-AnimationSharing.dll!UAnimationSharingManager::Tick() [e:\programs\unrealsource\unrealengine_422\engine\plugins\developer\animationsharing\source\animationsharing\private\animationsharingmanager.cpp:290]
[2019.07.15-22.15.54:864][235]LogWindows: Error: [Callstack] 0x00007ffdf076a80c UE4Editor-Engine.dll!TGraphTask<FTickFunctionTask>::ExecuteTask() [e:\programs\unrealsource\unrealengine_422\engine\source\runtime\core\public\async askgraphinterfaces.h:842]
[2019.07.15-22.15.54:864][235]LogWindows: Error: [Callstack] 0x00007ffdf2c21ff8 UE4Editor-Core.dll!FNamedTaskThread::ProcessTasksNamedThread() [e:\programs\unrealsource\unrealengine_422\engine\source\runtime\core\private\async askgraph.cpp:686]
[2019.07.15-22.15.54:864][235]LogWindows: Error: [Callstack] 0x00007ffdf2c22283 UE4Editor-Core.dll!FNamedTaskThread::ProcessTasksUntilQuit() [e:\programs\unrealsource\unrealengine_422\engine\source\runtime\core\private\async askgraph.cpp:582]
[2019.07.15-22.15.54:864][235]LogWindows: Error: [Callstack] 0x00007ffdf2c32029 UE4Editor-Core.dll!FTaskGraphImplementation::WaitUntilTasksComplete() [e:\programs\unrealsource\unrealengine_422\engine\source\runtime\core\private\async askgraph.cpp:1457]
[2019.07.15-22.15.54:864][235]LogWindows: Error: [Callstack] 0x00007ffdf07b0da3 UE4Editor-Engine.dll!FTickTaskSequencer::ReleaseTickGroup() [e:\programs\unrealsource\unrealengine_422\engine\source\runtime\engine\private icktaskmanager.cpp:557]
[2019.07.15-22.15.54:864][235]LogWindows: Error: [Callstack] 0x00007ffdf07bcf12 UE4Editor-Engine.dll!FTickTaskManager::RunTickGroup() [e:\programs\unrealsource\unrealengine_422\engine\source\runtime\engine\private icktaskmanager.cpp:1505]
[2019.07.15-22.15.54:864][235]LogWindows: Error: [Callstack] 0x00007ffdf0021ddf UE4Editor-Engine.dll!UWorld::RunTickGroup() [e:\programs\unrealsource\unrealengine_422\engine\source\runtime\engine\private\leveltick.cpp:789]
[2019.07.15-22.15.54:864][235]LogWindows: Error: [Callstack] 0x00007ffdf002ccf8 UE4Editor-Engine.dll!UWorld::Tick() [e:\programs\unrealsource\unrealengine_422\engine\source\runtime\engine\private\leveltick.cpp:1568]
[2019.07.15-22.15.54:864][235]LogWindows: Error: [Callstack] 0x00007ffdee330237 UE4Editor-UnrealEd.dll!UEditorEngine::Tick() [e:\programs\unrealsource\unrealengine_422\engine\source\editor\unrealed\private\editorengine.cpp:1618]
[2019.07.15-22.15.54:864][235]LogWindows: Error: [Callstack] 0x00007ffdeeb114b6 UE4Editor-UnrealEd.dll!UUnrealEdEngine::Tick() [e:\programs\unrealsource\unrealengine_422\engine\source\editor\unrealed\private\unrealedengine.cpp:403]
[2019.07.15-22.15.54:864][235]LogWindows: Error: [Callstack] 0x00007ff63f6a6bb1 UE4Editor.exe!FEngineLoop::Tick() [e:\programs\unrealsource\unrealengine_422\engine\source\runtime\launch\private\launchengineloop.cpp:3967]
[2019.07.15-22.15.54:864][235]LogWindows: Error: [Callstack] 0x00007ff63f6b554c UE4Editor.exe!GuardedMain() [e:\programs\unrealsource\unrealengine_422\engine\source\runtime\launch\private\launch.cpp:168]
[2019.07.15-22.15.54:864][235]LogWindows: Error: [Callstack] 0x00007ff63f6b55ca UE4Editor.exe!GuardedMainWrapper() [e:\programs\unrealsource\unrealengine_422\engine\source\runtime\launch\private\windows\launchwindows.cpp:145]
[2019.07.15-22.15.54:864][235]LogWindows: Error: [Callstack] 0x00007ff63f6c316c UE4Editor.exe!WinMain() [e:\programs\unrealsource\unrealengine_422\engine\source\runtime\launch\private\windows\launchwindows.cpp:275]
[2019.07.15-22.15.54:864][235]LogWindows: Error: [Callstack] 0x00007ff63f6c5b8e UE4Editor.exe!__scrt_common_main_seh() [d:\agent\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
[2019.07.15-22.15.54:864][235]LogWindows: Error: [Callstack] 0x00007ffe6dfc4034 .DLL!UnknownFunction ]
[2019.07.15-22.15.54:864][235]LogWindows: Error: [Callstack] 0x00007ffe70af3691 ntdll.dll!UnknownFunction ]
[2019.07.15-22.15.54:864][235]LogWindows: Error:
[2019.07.15-22.15.54:871][235]LogExit: Executing StaticShutdownAfterError
[2019.07.15-22.15.54:883][235]LogWindows: FPlatformMisc::RequestExit(1)
[2019.07.15-22.15.54:916][235]Log file closed, 07/15/19 17:15:54
Just remember to paste the Error Log that is auto copy on the clipboard.
Fatal error!
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION 0x00000008
0x0000000600000008 UnknownFunction ]
0x00007ffdefc08e68 UE4Editor-Engine.dll!USkinnedMeshComponent::SetMasterPoseComponent() [e:\programs\unrealsource\unrealengine_422\engine\source\runtime\engine\private\components\skinnedmeshcomponent.cpp:1499]
0x00007ffddde36b90 UE4Editor-AnimationSharing.dll!UAnimSharingInstance::BeginDestroy() [e:\programs\unrealsource\unrealengine_422\engine\plugins\developer\animationsharing\source\animationsharing\private\animationsharingmanager.cpp:718]
0x00007ffe1a605bab UE4Editor-CoreUObject.dll!UObject::ConditionalBeginDestroy() [e:\programs\unrealsource\unrealengine_422\engine\source\runtime\coreuobject\private\uobject\obj.cpp:975]
0x00007ffe1a5e45cc UE4Editor-CoreUObject.dll!UnhashUnreachableObjects() [e:\programs\unrealsource\unrealengine_422\engine\source\runtime\coreuobject\private\uobject\garbagecollection.cpp:1636]
0x00007ffe1a58f6ed UE4Editor-CoreUObject.dll!CollectGarbageInternal() [e:\programs\unrealsource\unrealengine_422\engine\source\runtime\coreuobject\private\uobject\garbagecollection.cpp:1576]
0x00007ffe1a58ecca UE4Editor-CoreUObject.dll!CollectGarbage() [e:\programs\unrealsource\unrealengine_422\engine\source\runtime\coreuobject\private\uobject\garbagecollection.cpp:1666]
0x00007ffdff6050e5 UE4Editor-UnrealEd.dll!UEditorEngine::EndPlayMap() [e:\programs\unrealsource\unrealengine_422\engine\source\editor\unrealed\private\playlevel.cpp:474]
0x00007ffdff110f64 UE4Editor-UnrealEd.dll!UEditorEngine::Tick() [e:\programs\unrealsource\unrealengine_422\engine\source\editor\unrealed\private\editorengine.cpp:1888]
0x00007ffdff8f14b6 UE4Editor-UnrealEd.dll!UUnrealEdEngine::Tick() [e:\programs\unrealsource\unrealengine_422\engine\source\editor\unrealed\private\unrealedengine.cpp:403]
0x00007ff638d96bb1 UE4Editor.exe!FEngineLoop::Tick() [e:\programs\unrealsource\unrealengine_422\engine\source\runtime\launch\private\launchengineloop.cpp:3967]
0x00007ff638da554c UE4Editor.exe!GuardedMain() [e:\programs\unrealsource\unrealengine_422\engine\source\runtime\launch\private\launch.cpp:168]
0x00007ff638da55ca UE4Editor.exe!GuardedMainWrapper() [e:\programs\unrealsource\unrealengine_422\engine\source\runtime\launch\private\windows\launchwindows.cpp:145]
0x00007ff638db316c UE4Editor.exe!WinMain() [e:\programs\unrealsource\unrealengine_422\engine\source\runtime\launch\private\windows\launchwindows.cpp:275]
0x00007ff638db5b8e UE4Editor.exe!__scrt_common_main_seh() [d:\agent\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
0x00007ffe6dfc4034 .DLL!UnknownFunction ]
0x00007ffe70af3691 ntdll.dll!UnknownFunction ]