This update has made the engine completely unusable for me (4.22.2. Even with raytracing off the engine constantly crashes and the framerate in my game has gone from over 120fps to to under 45 which then decreases constantly till the engine freezes. Shooting anything makes the engine crash instantly and rendered movies from sequencer now have huge amounts of noise when using raytraced ambient occlusion.
Is there some setting we are supposed to change with this update as is feels like I’m getting the performance I had with raytracing on high settings but now with raytracing off. I have turned off raytracing, dx 12 and skin cache settings in project settings and am running from the launcher as opposed to dx12 shortcut.
Also does anyone know of any way I can roll this back to 4.22.1 as I desperately need to get working on my project right now.
Many thanks in advance for any advice.