Unreal Engine 4.22 Released!

:(:(:frowning: Still crashing on trying to open levels made in 4.21

Assertion failed: Owner->IsMeshDescriptionValid(0) [File:D:\Build++UE4\Sync\Engine\Source\Runtime\Engine\Private\StaticMesh.cpp] [Line: 1716]

How to report when this can’t be reproduced by Epic team?