Unreal Engine 4.22 Released!

OMG som many freezes with dx12, task manager just goes “not responding” activated raytracing and all, and it just became unusable… got a new machine clean install of everything cpu is 9900k got 2x2080ti 1080ti and 980ti (took me a while to find how to select the right gpu via D3D12.GraphicsAdapter = 1 command, win 10… machine used for rendering, so wanted to see what’s going on in here, and boy oh boy does it need a new version… never seen UE get frozen so much…

  • any relevant info on that so far?
    I get freezes just moving ui, might be few seconds, or a few minutes, no idea what’s causing it
    oh yeah using latest 425.31 nvidia drivers but it was pretty much the same with the creator ready drivers, the 980ti didn’t wanna work with creator ready drivers, I don’t even know what’s going on, so much new stuff probably just a lot of bugs all around, nvidia already broke octane render at some point… maybe now it’s doing it to UE … and also how can we tell how much available vram is in win 10 - so far it looks like it ate up another gig of vram vs win7