Unreal Engine 4.22 Preview

Hello , will the updates to the rendering branch be added to the official version of 4.22? For example, support for Mask material and Foliage system, support for HISM rendering, support for Landscape, etc? If Mask and Foliage are not supported in version 4.22, doesn’t that mean that a lot of outdoor scenes can’t be used in DXR rendering? Existing DXR renders Mask with obvious shadow flicker, and cannot render Foliage system and Landscape.

And, in this preview, I didn’t find GI and translucent commands in the latest rendering branch? Maybe we can’t turn on GI and translucency in this version?

Finally, won’t DXR’s related functions be integrated into the editor UI in 4.22?