UPDATE!
We have just released Preview 6 for 4.22! Thank you for your continued help in testing the 4.22 build before its official release. As a reminder, the Preview builds are for testing only, and should not be used for the active development of your project.
For a list of known issues affecting this latest preview, please follow the links provided on the original post in this thread.
Fixed in Preview 6
Fixed! UE-71428 FLiveLinkMetaData::SceneTime is missing UPROPERTY markup
Fixed! UE-71631 Editor PIE Regression in //UE4/Main
Fixed! UE-71301 Ensure entering PIE when Anim Sharing state has no Anim Sequence
Fixed! UE-71300 Crash entering PIE when first Anim Sharing state is disabled - Assertion failed: (Index >= 0) & (Index < ArrayNum)
Fixed! UE-71303 Crash during PIE when two Anim Sharing states define the same state - Assertion failed: Components.IsValidIndex(PermutationIndex)
Fixed! UE-71492 ARPG Animation Issues With DefaultAnimCurveCompressionSettings Assets
Fixed! UE-71280 [CrashReport] UE4Editor-CryptoKeysOpenSSL!BN_num_bits [bn_lib.c:137]
Fixed! UE-71566 Editor can crash while performing a Hot Reload after a custom UClass class is added to the project
Fixed! UE-71556 Crash editing material asset Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Commands.cpp] [Line: 1531]
Fixed! UE-71644 [CrashReporter] DataPrepEditors Crash - UE4Editor-DatasmithDataPrepLibraries!eea30000 + 194d8
Fixed! UE-71655 Datasmith Scene Reimport w/ Re-Spawn Deleted Actors fails and causes two Ensures - referencing SceneComponent.cpp Lines: 2125 & 1067
Fixed! UE-71480 Assertion failed in Datasmith Deltagen FBX importer
Fixed! UE-71265 MDL imported from Substance Source with Datasmith causes a crash
Fixed! UE-71253 Adding a new C++ Class puts Live Coding Console in a state (presumed crashed) where it cannot be resummoned
Fixed! UE-71501 Editor settings do not cause UBT makefile invalidation
Fixed! UE-71440 cl-filter fails to filter out including messages from Spanish Visual Studio version
Fixed! UE-71727 UBT errors generating project files when paths have ampersands in them
Fixed! UE-71319 Null access to Unpossessed controller with seamless travel
Fixed! UE-71677 GitHub 5629 : Typos in GameplayAbilitySystem
Fixed! UE-62491 [CrashReport] UE4Editor_Core!FName::InitInternal_FindOrAddNameEntry<char>() [unrealnames.cpp:818]
Fixed! UE-71690 Set from Euler (Quat)’ and ‘Set Components (Quat)’ BP nodes have no output.
Fixed! UE-71575 Packaging Match3 with Nativization fails - error: unknown type name ‘USoundWave’; did you mean ‘USoundBase’? - Tile.h
Fixed! UE-71448 Mac: Building UE4 with a Space in the File Path Causes Copying Some DyLibs to Fail
Fixed! UE-71622 Mac crash when exiting QAGame with unsaved foliage painting
Fixed! UE-71414 View rect output can be incorrect with Android GLES.
Fixed! UE-71213 BlueprintOffice - Assertion Failed when interacting with button: MetalStateCache.cpp
Fixed! UE-70358 Failure to sign when packaging for iOS Distribution when using Remote Compile from a code project on Windows
Fixed! UE-71596 iOS packaging error with CloudKit enabled - Provisioning profile <…> doesn’t match the entitlements file’s values
Fixed! UE-70236 World flickers with World Origin Rebasing enabled
Fixed! UE-70189 iOS packaging does not reliably choose distribution vs development signing documents
Fixed! UE-68907 For Distribution packages fail: ‘Unable to find mobile provision for UE4Game’
Fixed! UE-69753 Multithreaded HTML5 loads into a black screen
Fixed! UE-67863 Android 9 has api compatibility problem
Fixed! UE-64628 HTML5 Quick Launch fails to connect due to incorrect port
Fixed! UE-67484 tvOS LaunchOn error: IBCocoaTouchImageCatalogTool[7050:421228] CoreThemeDefinition: Unable to get image stack data for file
Fixed! UE-70766 iOS remote build unloads the Login Keychain on the remote Mac
Fixed! UE-71628 tvOS And iOS Binaries Not Being Created with Bitcode Enabled for Binary Builds
Fixed! UE-71397 Crash opening package with OpenGL4 referencing RenderingThread
Fixed! UE-71278 Shadow Bias rendering incorrect shadows in ContentExamples
Fixed! UE-71030 Frustum Culled Landscape Components Not Casting Shadows
Fixed! UE-70594 Debug viewmodes do not work in PIE until they have been enabled in level viewport
Fixed! UE-71589 IOS Mobile Forward Shading TM-Decals app crashes on launch, no member named ‘read_write’ in ‘metal::access’
Fixed! UE-70565 Editing material after changing Decal Blend Mode may cause editor to crash
Fixed! UE-71309 Infiltrator Demo crashes referencing OpenGLShaders.cpp:3227 when running with OpenGL4
Fixed! UE-71643 [CrashReporter] UE4Editor-Engine!FMaterialRenderProxy::EvaluateUniformExpressions(FUniformExpressionCache &,FMaterialRenderContext const &,FRHICommandList *) [MaterialShared.cpp:2039]
Fixed! UE-71667 Crash opening MI_Foliage from within the static mesh editor
Fixed! UE-71561 Niagara systems with multiple light renderers process only the first one
Fixed! UE-71554 Certain materials are overly bright with Ray Traced Global Illumination denoiser
Fixed! UE-70796 Crash opening editor with raytracing: CmdListNumCommands == NumCommands
Fixed! UE-70888 Crash opening ArchVis sample with -d3ddebug
Fixed! UE-70782 Editor crashes loading IES Texture in DX12: Assertion failed: IsIESTextureFormatValid(LightProfileTexture)
Fixed! UE-70054 UE4 crashes when enabling RT translucency if the project has RT disabled
Fixed! UE-71454 ArchVis Raytracing mirror color is slightly brighter
Fixed! UE-71433 Vulkan One-Off Crash opening Physical Animation level - referencing BitArray.h Line: 723
Fixed! UE-71443 Vulkan RHI UE4Editor Crash when switching the transform gizmo to Rotate - referencing vulkancommands.cpp Line: 818
Fixed! UE-71386 Nans on Vulkan
Fixed! UE-71533 Engine Test Crash during initial launch running dx12 RHI on Nvidia GTX 960M - Referencing Shader.h Line: 1888
Fixed! UE-63264 Stat GPU graph not opening in -vulkan
Fixed! UE-71464 Cascading shadow maps behaving irregularly when utilizing Vulkan RHI
Fixed! UE-71438 UI for vector keys show wrong values
Fixed! UE-71174 Subway Sequencer audio stutters and cuts-out
Fixed! UE-71532 Spawn tracks aren’t created for master sequence cameras
Fixed! UE-69411 Audio tracks in sequencer are not silent when extended past their playback end
Fixed! UE-71646 Sequencer applies values from one key to another on focus change
Fixed! UE-71222 Crash deleting assets - OutUniformExpressionCache.UniformBuffer->GetLayout() …Engine\Private\Materials\MaterialShared.cpp] [Line: 2039]
Fixed! UE-71694 The “Orbit camera around selection” setting is not enabled by default
Fixed! UE-71447 Localization is failing to gather instanced container data correctly
Fixed! UE-71463 VRPresence Actor is using Vive controllers in VR Mode regardless of desktop VR Platform being used
Fixed! UE-71555 VRPresence hands need art adjustment for Oculus controllers
Fixed! UE-71007 nDisplay openGL crash with multi GPU
Fixed! UE-70993 Crash opening BP while in VRMode - Referencing SharedPointer.h Line: 849
Fixed! UE-71182 Media output does not work in PIE (New Editor Window)
Fixed! UE-71010 AJA - burned timecode doesn’t always matches between UE and AJA
Fixed! UE-71390 Binary Editor fails to start with Windows Mixed Reality enabled on win10 version < 1803
Fixed! UE-71425 Error occurs when packaging with Oculus Avatar plugin due to missing xml file.
Fixed! UE-71277 Landscape z-fighting in TM-VRSmoke on Oculus
Fixed! UE-70953 Landscape components artifacting in peripheral vision of the Oculus HMD
Fixed! UE-71597 Windows Mixed Reality rendering problems on Win 10 Release 1803
Fixed! UE-71637 WMR - Editor hang on when exiting PIE
Fixed! UE-71558 Failing to load Windows Mixed Reality Interop Library when enabling the WMR plugin while on valid Windows versions
Fixed! UE-69820 Motion Controller meshes do not track with Motion Controller position within VRMode
Fixed! UE-67297 ShaderCompiler crash when opening the editor with Morpheus plugin and project setting enabled
Fixed! UE-65414 ARCore - Rotating app during bootup cause scaling issues on startup
Fixed! UE-71625 Failing to load Windows Mixed Reality Interop Library when launching onto or running a package on Windows
Fixed! UE-71654 WMR shouldn’t be loading things from that AppLocalDependencies folder
REMEMBER: Please report any new bugs you find by following the How To Report a Bug Guide