Unreal Engine 4.22 Preview

I was tagged, but it’s not anything I’m working on or have knowledge of. I’m all-in on writing for our Ray Tracing features this release along with some other rendering features that are coming. Also, as much as I’ve enjoyed working with our physics systems and tools in the past, it’s also not an area that I write for in documentation much anymore since I’m mostly working with our Rendering team at this point.