UPDATE!
We have just released Preview 2 for 4.22! Thank you for your continued help in testing the 4.22 build before its official release. As a reminder, the Preview builds are for** testing only**, and should not be used for the active development of your project.
For a list of known issues affecting this latest preview, please follow the links provided on the first post in this thread.
Fixed in Preview 2
Fixed! UE-67688 One off ensure adding a Pose to the Anim Graph - Ensure condition failed: LUTIndex.IsValidIndex(PoseName.UID)
Fixed! UE-70062 AUDIO: Occlusion Interpolation Time is not functioning
Fixed! UE-69978 AUDIO: New projects are not defaulting to using AudioMixer
Fixed! UE-69907 Loading Visual Studio toast does not close
Fixed! UE-69795 Editor hangs when attempting to create C++ class in QAGame
Fixed! UE-69712 Data Asset Deserialization crash after upgrading 4.19.2 to 421.1
Fixed! UE-69656 Cooker Progress Display Mode does not display Package Names
Fixed! UE-69883 Datasmith Scene Crash On Import
Fixed! UE-69965 DS Data Prep : Compile button at the wrong place
Fixed! UE-70035 DS Data Prep : cosmetic changes missing
Fixed! UE-70034 DS Data Prep : Integrate missing icons
Fixed! UE-70186 Reimporting udatasmith Root scene does not update the geometry after editing the scene in 3DSMax and overwriting the existing udatasmith
Fixed! UE-69991 Datasmith re-import crash - UE4Editor-UnrealEd!UMaterialInstanceConstantFactoryNew::FactoryCreateNew
Fixed! UE-69739 Invalid lightmap settings after Python Datasmith CAD import
Fixed! UE-70040 Compilation warnings with Clang compiler - declaration shadows a field of ‘FDatasmithFBXSceneProcessor’
Fixed! UE-69796 DeltaGen importer asks to override LevelVariantSets on reimport
Fixed! UE-69792 Default options of DeltaGen importer do not fill default paths resulting in partial import
Fixed! UE-69801 VRed importer - material properties are not set properly
Fixed! UE-69794 DeltaGen and VRED importer does not import texture
Fixed! UE-70060 GitHub 5554 : change Intellisense to vs2019?
Fixed! UE-69674 Launching onto Android fails with Magic Leap plugin disabled
Fixed! UE-69193 Project specific UE4Commandline.txt is generated and placed in Engine\Intermediate in an installed build
Fixed! UE-69957 Run.UAT cook fails for Shootergame with “Failed to delete file AutomationUtils.Automation.dll”
Fixed! UE-69290 Mac - Crash reporter not showing up for Debug Render commands
Fixed! UE-69878 C++ project packaging and Launch On fails with System.IO.DirectoryNotFoundException for Metadata.dat
Fixed! UE-68840 GLTF - Buster Drone scene animation is busted
Fixed! UE-68727 Box UV generation out of bound
Fixed! UE-69741 VirtualStudio should use FileMediaOutput as a default profile for outputing.
Fixed! UE-69569 Crash importing GLTF materials - !AllocationFlags[Index] [File:…\engine\source\runtime\core\public\Containers/SparseArray.h
Fixed! UE-69626 Datasmith - Some materials are imported outside of the transient package before the finalize.
Fixed! UE-69533 DS Data Prep - Unable to to remove object engine thinks it’s in use when it isn’t
Fixed! UE-68329 Datasmith GLTF wrong camera position
Fixed! UE-63407 Not a valid row name message appears twice when renaming a data table row to none
Fixed! UE-69838 [CrashReport] UE4Editor-CoreUObject!UObject::Rename(wchar_t const *,UObject *,unsigned int) [Obj.cpp:200]
Fixed! UE-69833 [CrashReport] UE4Editor-UnrealEd!AssetSelectionUtils::BuildSelectedActorInfo(TArray<AActor *,FDefaultAllocator> const &) [AssetSelection.cpp:225]
Fixed! UE-69734 GitHub 5526 : UE-61501: Remove @ in order for tooltip text to be parsed
Fixed! UE-66080 Gameplay Tag Query using NoTagMatch expression does not construct DebugString properly
Fixed! UE-57421 Deprecated Enable Navigation System property visible in World Settings
Fixed! UE-69807 Log Navigation Errors spam after deleting and creating a new Nav Mesh Bounds Volume - rcBuildCompactHeightfield: Out of memory ‘chf.spans’
Fixed! UE-69917 stat ai’ can crash if UWorld.ControllerList contains nulls
Fixed! UE-69914 Navigation collision gathering can result with UObject that are not reachable during GC
Fixed! UE-69472 Navigation Mesh ignores Hierarchical Instanced Static Meshes using “Build Paths” or the “Build” Button
Fixed! UE-66794 Custom CrowdManagerClass reference is set to none when restarting the Editor
Fixed! UE-66340 Dynamic NavMesh disappears when loading/unloading SubLevels
Fixed! UE-69049 NavOctree crashing with invalid element IDs
Fixed! UE-70120 Aligning Blueprint nodes Horizontally across the Bottom of a node is Aligning from the Middle
Fixed! UE-70103 Blueprint Debugger displays a clone of a watched value when observing it during PIE after triggering a breakpoint
Fixed! UE-69735 Blueprint function with Delegate param fails to compiled in 4.22 - unable to determine expected signature - is the delegate pin connected?
Fixed! UE-70102 Crash Hitting a Breakpoint across Multiple PIE sessions while Watching Array value - watchpointviewer.cpp
Fixed! UE-69877 Can’t package a project with Media Framework Utilities enabled - Unhandled exception: System.IO.DirectoryNotFoundException: Could not find a part of the path ‘Intermediate\Build\Win64\UnrealPak\Development\Metadata.dat’.
Fixed! UE-69960 Switch media player crashes when changing tracks
Fixed! UE-69935 Switch media player does not seek with open source latent node
Fixed! UE-69682 Media Player: Open Source Latent needs to trigger output pin after Play/Seek is called
Fixed! UE-70046 Windows Server Asserts after Post-Game Roll Over in ShooterGame - Referencing DataChannel.cpp [Line: 2647]
Fixed! UE-66695 Packaging to HTML5 fails when Online Framework is enabled
Fixed! UE-67676 FVoiceCaptureWindows::Init produces incorrect result with empty DeviceName
Fixed! UE-69601 iOS/tvOS packaging fails during building due to missing library lPhysX3CookingProfile
Fixed! UE-69884 Cape physics culling bug in Pixel Streaming Sample
Fixed! UE-70152 Pixel Streaming - Kallari Skins 2 and 3 are utilizing soft shadows rather than hard shadows
Fixed! UE-69812 Unreal Studio projects fail to open due to MeshEditor plugin failing to load
Fixed! UE-69856 GitHub 5541 : WebMMovieStreamer crash: missed string parameter in log line
Fixed! UE-69923 Newly created Windows on Linux are resized after creation
Fixed! UE-69672 Linux: Running Setup.sh Does Not Download the Latest Linux Toolchain
Fixed! UE-64696 Ensure triggered when exiting the editor from PIE, Lhs.CurrentNum == Lhs.InitialNum Error: Array has changed during ranged-for iteration!
Fixed! UE-70164 Ensure when closing the editor after selecting ‘Don’t Save’, Lhs.CurrentNum == Lhs.InitialNum
Fixed! UE-70038 Tiny artifact in curve editors on Mac when moving mouse
Fixed! UE-51711 [CrashReport] Mac crash - UE4Editor-Slate.dylib!PrepassWindowAndChildren(TSharedRef<SWindow, (ESPMode)0>)
Fixed! UE-46425 [CrashReport] Crash on Mac related to cooking for Android - libstdc++.6.dylib!std::_Rb_tree_rotate_left()
Fixed! UE-64286 Zenfone 2 experiences massive rendering artifacts in ES3.1
Fixed! UE-68976 HTML5 Preview Mode uses Android icon
Fixed! UE-69789 Packaging Vehicle Advanced Code for HTML5 fails with incomplete definition of type APlayerController error
Fixed! UE-69753 Multithreaded HTML5 loads into a black screen
Fixed! UE-69737 1st time crash loading a new Preview Rendering Level - Assertion failed: !Material->IsDefaultMaterial()
Fixed! UE-65480 Android Vulkan - template projects render white, pink, and green haze
Fixed! UE-68340 HTML5 Servers crash on connection cleanup due to malformed connection sources
Fixed! UE-60801 Noticeable frame time increases on low end Adreno devices in SunTemple
Fixed! UE-68431 Showing black screen when drawing Distion and DOF on Android
Fixed! UE-70138 Toggling feature level preview whilst building lighting can crash the editor
Fixed! UE-63199 GitHub 5020 : Handle more pixel formats in function ComputeBytesPerPixel
Fixed! UE-70043 Selecting camera actors causes missing view mode shaders to be compiled
Fixed! UE-70009 Volumetric Lightmaps do not work with Landscape texture mapping
Fixed! UE-69967 Fix VisualizeTexture regressions from RDG conversion
Fixed! UE-65703 UE4Editor -vulkan crashes when skeletal mesh is viewed
Fixed! UE-65500 GitHub 5185 : Shadow comparison optimization.
Fixed! UE-66195 Rename misleading Project Setting Metal Desktop-Forward Renderer
Fixed! UE-52553 GitHub 4239 : Vertex fog optimization.
Fixed! UE-68818 Crash with instanced lightmaps
Fixed! UE-67618 GPU scene depth collisions act differently when the niagara editor viewport is open
Fixed! UE-69046 GitHub 5497 : Fix FLinearColor::MakeRandomColor always returning white
Fixed! UE-70080 TakeRecorder plugin causes a Duplicate Level Seqence Object entry in Blueprint Variable Selection Dialog
Fixed! UE-70042 Movie Scene Scripting blueprints do not display the channel type
Fixed! UE-69648 Adding a key to a level sequence does not add the object’s current value
Fixed! UE-70134 Clicking the LOD1~ radio button in the static editor doesn’t update the viewport to show the correct lod, works in the skeletal mesh editor.
Fixed! UE-70095 Potential for race conditions in startup movies to cause crash
Fixed! UE-69802 Crash when creating a sub level and overwriting a level with the same name - Assertion failed: Renaming an object on top of an existing object is not allowed
Fixed! UE-69759 Editor crashes when using Advanced Copy with Generate Dependencies to copy a niagara system
Fixed! UE-69352 Engine Crashes whenever trying to hide a sublevel.
Fixed! UE-69407 Level Switch viewport button does not correctly display levels with numbers
Fixed! UE-64265 Component Array doesn’t update properly when using Text Variables
Fixed! UE-69150 [CrashReport] UE4Editor-UnrealEd!UEditorEngine::CheckForWorldGCLeaks(UWorld *,UPackage *) [EditorServer.cpp:1969]
Fixed! UE-69785 Black flickering artifacts near the edge of the viewport when sculpting landscapes
Fixed! UE-70002 GenerateGlobalizationFiles.bat fails to load ResourceFileGen.ini
Fixed! UE-70124 ConcertPresence base types are visible in the Class Picker
Fixed! UE-70123 Multiuser Presence actors are unset by default
Fixed! UE-69757 Multi User crash when painting foliage
Fixed! UE-70004 Python does now show custom collision channel enum entries
Fixed! UE-69604 Calling Console Commands in Python doesn’t execute
Fixed! UE-58720 No feedback when the user attempts to record in a session outside of the editor
Fixed! UE-69282 Media capture (AJA) doesn’t grab UMG widgets in standalone mode.
Fixed! UE-69059 OpenColorIO shader DDC key missing shader dependency info
Fixed! UE-67524 r.Vulkan.RHIThread=1 warning when launching onto Lumin
Fixed! UE-69422 Crash entering PIE without Magic Leap SDK referencing delayhlp.cpp:323
Fixed! UE-69269 QAGame -game launches with ‘Zero Iteration’ message regarding VR Mode
Fixed! UE-68094 Race condition in the late update manager
Fixed! UE-67799 Fix log spam when using a vive wireless adapter
Fixed! UE-69840 Instanced Stereo causes multiple rendering errors
Fixed! UE-66395 [CrashReport] UE4Editor_OculusAvatar!__delayLoadHelper2() [delayhlp.cpp:323]
Fixed! UE-69901 Empty Level Text needs to be fixed up internally and in user-facing text
REMEMBER: Please report any new bugs you find by following the How To Report a Bug Guide