Unreal Engine 4.22 Preview

When does the time come, where you fix all the bugs instead of bringing always new features and let the bugs be still available?

My biggest bugs are:

  • Deleting items in Enum causes in a lot of errors and nothing work anymore
  • Foliage painting doesn´t work on landscape with custom collision — a simple button in the foliage window where you can choose the collision to paint on, would help^^
  • Foliage Instances are not updating when changing stuff in the base mesh (like LOD)

There are much more bugs who exist partially since years…