When I try to assign a texture, UE 4.22 just freezes…just connecting anything in the texture editor freezes UE 4.22. how can I get over this? I’ve seen samples on youtube with various reflective examples…
also, softshadows is great, but it’s very grany… how can I get rid of the noise? I’ve see some sampling number being changed that fixed it…
thanks
edit: nevermind… it was r.Raytracing.RecLight.SamplesPerPixel 20 is good enough… It’s quite expensive though…with screen percentage of 200, it goes down to 3fps… and I have 2080ti. this is not real time yet huh