In the video, I showed that I want to swap functions, functions in the library, macros in the library, but now only the macros change places and then not everywhere. In the current versions, in order to change a function or a macro in a library, you need to duplicate those elements that should move for the moved element, then delete then change duplicates, then duplicate check that they are established in the game logic. This may take a hefty amount of time !!!
Steps to play:
- Create a NewMacroLibrary NewFunctionLibrary NewWidgetBlueprint
- open NewMacroLibrary to create a couple of macros and try swapping them, and dragging one macro to another macro. In my opinion, any elements should be reversed in the editor, because it helps in the search.
- open NewFunctionLibrary to create a couple of functions and try swapping them.
- open NewWidgetBlueprint to create a couple of functions and try swapping them. Create a pair of Dispatchers and try swapping them. Create a couple of components and try swapping them. Create a couple of interfaces and try swapping them.
In general, many small improvements that have been tortured to wait …