For some reason I can’t find 4.21 in my launcher. Is there a checkbox I have to tick in my account or any setting in order to see the latest version? Any help would be appreciated
4.21 Preview 4 doesn’t cook all assets for me. Some items referenced by CDO Constructors are not cooked and cannot be found.
Even if I force-cook all packages, it still doesn’t work.
No, nothing special is needed. I suggest exiting and restarting the Launcher. Make sure it actually exits, and doesn’t simply minimize to the system tray.
I killed Epic Launcher from the Task Manager and when I open it, the problem still occurs. I also tried to shutdown my machine and it didn’t work either. Lastly I tried to uninstall and reinstall Epic Game Launcher, and it’s still not showing up for some reason.
Below is my setting and the version of Epic Launcher:
This case is a mystery to me. It should be as simple as adding a new Engine slot on the Library page, and choosing the 4.21 Preview from the list of versions. I recommend you contact our Launcher support team for a deeper investigation. Epic Games Technical Support & Customer Service | Epic Games
Cheers
I have the same problem with my project, the client has problems with the movement
What kind of problems? Desynced movement, jitter, flipping upside down?
I found that to get my vehicles working properly in existing projects I just had to uncheck the “Replicate Physics to Autonomous Proxies” on any components that weren’t the root Skeletal Mesh. Keeping it checked true on the root component seems to work a treat, everything is kept in sync across server and multiple clients.
Hi! Please, fix this: iOS build + my Icon - assembly requires a remote build - Mobile - Unreal Engine Forums
Did you submit a bug report using appropriate form?
Can UE4.21 interfere with existing UE4.20 installation on regards of Android (Daydream VR) builds?
I started to get crashes in 4.20 builds seemingly out of nowhere. I suspect this happened after I tried 4.21 preview.
Details here: https://answers.unrealengine.com/que…ter-15sec.html
This is my movement problem on client, in preview 3 it worked perfectly https://youtu.be/adYc054zsbs
Have you tried playing with the replication settings in the physics part of your project settings? I saw a little jitter on mine but not to that degree.
Yes, of course, my settings are these
update: build seems to be crashing on Android 9 only. It works on Android 8.
Any ETA on 4.21 Launch [USER=“9”]Stephen Ellis[/USER] ? Obviously rather not have it rushed, but I’m sure there’s gotta be some ETA out there (or at least how many more previews)
Thanks.
I meant here.
UE 4.21.0 is expected to release within a week. We are not planning for a Preview 5.
Please fix voice chat!!
Oh wow. Well, here’s hoping for a solid release! Thanks for the update. Makes planning when to update much easier.
Oh god… Here comes another marathon of plugin updates lol