Hello, I tested the new node “Read Render Target Pixel” but it is very slow, it is possible that the node use too much access to the render target, it might be good to make another node that uses an array in input and output, this would allow to make a single access to the render target and to work only a variable without making several call.
Proposal of a new node: “Read render target pixel array”
input:
- Render Target 2D
- 2D array int
output
- array color RGBA
Single render target access, and single conversion to 2D texture.