Why so many member variables and functions in C++ now are private? For example, how do I should replace the use of ‘StartMatch()’ from ‘GameMode’ class? Or ‘SetMaterial()’ from ‘MeshComponent’ class? And so on…
What kind of idiocy.
Why so many member variables and functions in C++ now are private? For example, how do I should replace the use of ‘StartMatch()’ from ‘GameMode’ class? Or ‘SetMaterial()’ from ‘MeshComponent’ class? And so on…
What kind of idiocy.