[=jeffmorris;58872]
I tried going to “UE4Root\Engine\Binaries\Win64” and executing “UE4Editor.exe” but this executes the Launcher after executing “UE4Editor.exe”. I can’t find out which version of “UE4Editor.exe” after “Unreal Engine Browser” window comes up and the vehicle templates are not on “New Project” list.
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Hi
I just wanted to clarify what happens when you run the Editor binary directly (you may have already figured this out, but for future readers of this thread this may be helpful). When you run UE4Editor.exe, you will end up seeing both the Launcher as well as an Editor Project Browser window. You can minimize, or even close, the Launcher if you wish (since I am frequently starting and shutting down the Editor, I normally just minimize the Launcher the first time). The Editor will be the version of UE4Editor.exe that you have compiled (in your case, 4.2). Since 4.2 has not officially launched yet, the Launcher will not show that version as an option. That is normal. Once you open a project in the Editor, you can go to Help -> About Unreal Editor… to see the actual version you are using (which will be 4.2.0 for you).