Unreal Engine 4.19 Released

The source is only in the source version of the Engine, which you have to download from Git and compile yourself.

@sate: Here’s the download link for it, posted just one page earlier.

https://epicgames.app.box.com/s/awdz97dguh6k61opwy66ovfhn3gpk1hg

32 bİt create pleaseeeeee !!!

Worked for me thanks! Previous bind was “ì”, rebinded to “c” now and the editor no longer crash :slight_smile:

Virus - Trojaner in SwarmAgent ?

I downloaded 4.19 now - updating from 4.19 preview 6.
Windows Defender (fully updated today) says it finds Trojan:Win32/Critet.BS in the C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\SwarmAgent.exe .

I am pretty sure this is not the case, because I have (almost) never had any viruses or Trojans on my machine, and there were none before I updated to 4.19 today.
I guess this is a false positive, but no one else here is talking about this, and many of you would have Windows 10 and Windows Defender. I find that worrying!

Could the downloader from the Epic Game Launcher in some way lead me to a corrupt / infected torrent for this release?

When I delete the SwarmAgent.exe, Defender is happy, but I am not, because then I can not build any lighting!

Same problem here, i think (hope) it’s a false positive.

Hello people, it may be off-topic but I am getting ignored everywhere, can you tell me why this bug isn’t fixed yet?

The staff member told me it was fixed in 4.19 but it didn’t, someone please check this, i even made a forum post in general discussion, but seems nobody cares.

What about PAPER 2D??? no update at all :frowning:

May anyone tell how to use this new function in detail? Really appreciated.

You need to enable new audio engine to use it.

Ohh, I got the same thing yesterday, but with UnrealBuildTool.exe instead.
https://cdn.discordapp.com/attachmen…117130/bah.png

Also image hotlinking is still broken since the big forum update from last year. Images show up fine in preview but I can’t submit the post because of error “Please upload at least one photo” The error persists even after I remove the image which means I can’t post until I refresh the page.
Embarrassing how it’s still not fixed since I reported it in the forum feedback thread back in August.

Having issues with “Attach to component”, It’s used to attach the player weapon to a hand socket, now in 4.19 it only gets crazy offsets that seem to make no sense at all.
If un-plugging the attach, the weapon is positioned correctly again, until attached again, and it flips around and ends up somewhere behind the characters back.

Adding a new mesh and trying to attach it gives the same results…

Anyone know any solutions to this? Its worked as expected in 4.17.2 (and earlier).

Sorry,I’m new and could you please tell me how to enable it ? I’m not sure if I had enabled it correctly.

Uncomment one line in the WindowsEngine.ini, see https://forums.unrealengine.com/development-discussion/audio/116874-new-audio-engine-early-access-quick-start-guide

Thank you!

Have the same problem, posted here earlier and submitted a bug report, haven’t heard anything back yet.

I cant open android preview on 4.19
it takes a lot of time changing preview rendering from shader5 to android preview
it was not a problem in the previous version

Hi

How change 4.19 to 4.18 (multiple error , collision , lod… ) ?

4.19 bad perfomance (shadows , ai controller ) 90 fps in 4.18 , 30 fps in 4.19 ( 14 fps streaming level )

I made ai without realizing it and I do not have time to redo this kind of correction

4.19 -> 4.18
rebuild multiple error
migrate impossible

Thank

Thank you!!!

Ah I see. Could you post the link to the answerhub report please?

You can’t really de-upgrade a project to my knowledge, but restore your project from a backup, and if there are compatible BP nodes you’d want to copy over it should be possible to copy/paste them into a text file and back into the other editor. Perhaps someone else here has a better solution tho. It could end up being faster to redo any lost work in the older build however.