What about the weird behavior of small physics objects that started in 4.16? The bug (Unreal Engine Issues and Bug Tracker (UE-48722)) had a target fix of 4.19, but it is still present. I’ve provided a simple example to reproduce in Small objects physics issues since 4.16 - World Creation - Unreal Engine Forums
This bug is game breaking for us, we were really hoping for the targeted fix. It has been marked as duplicate, but there seems to be no way to find the bug it duplicates?